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Topics - zxthehedgehog

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Check it out and tell me what you think! (More will come soon)

Arcade Lifestyle / Leaf switch vs. Microswitch
« on: September 28, 2014, 05:21:31 PM »
What are your opinions of leaf switch buttons vs. micro-switch buttons? I have purchased some new buttons for my arcade project, and I want your opinions.

Arcade Lifestyle / ZX's Arcade Project
« on: September 18, 2014, 10:50:54 PM »
I have recently started the conversion of an old War Gods fighter cabinet by Midway, which had been converted to a ultracade, then a multiboard. Pics to follow.

The eventual goal of this project will be to have an arcade cabinet that is switchable between JAMMA PCBs and a PC on-the-fly, as well as redecorating the cabinet itself.

I would like to:

-Redecorate the cabinet (its just plain and ugly, replacing the fighter stick base and adding new controls, can't decide between bat top or ball top, but I have both if I need to)
-Re-paint it (It's just black, give it some flair or at least some decals)
-LEDBlinky on PC (not a necessity, just for decor)
-JAMMA wiring for arcade games (Need PC/JAMMA switching & new power supply, may have accidentally broken the one I had)
-Add extra JAMMA\Trackball games (Golden Tee FORE!, an Atomiswave (possible), other games I find unplayable with emulation or would rather use physical units for)  

I got some time to start this a few weeks back, but I've been busy and haven't been able to post as of late.
More to come!

Arcade Lifestyle / Converted Arcade Machine Help
« on: July 13, 2014, 04:06:00 PM »
A couple years ago, I got a WarGods cabinet which had been converted to a multiboard. It is wired to JAMMA (6-button), and currently holds a flat-panel VGA widescreen monitor (sadly) and a 14-in-1 multiboard. I really have wanted to do something with it (it doesn't even have a bezel) but I don't want to have to pay for a new monitor/convert it to use a CRT again.
Any recommendations?

All the rest / A late hello
« on: July 02, 2014, 07:21:05 PM »
I realized I never quite introduced myself. I am a freelance coder and game artist from the U.S., and I often do freelance projects, such as the Galaxian 3 emulator I am working on, DRAGO, and other projects.

Galaxian Theater / GT-6/GT-16/GT-28 simulation possible?
« on: November 14, 2013, 02:06:14 AM »
Would this even be possible for anyone to do? If anyone could help, I might attempt to take this on.

What I would need (for GT-6):

-The full laserdisc rip from DarthNuno's GT-6
-Someone else to help with this project (with good knowledge of some scripting languages)
-All in-game models, textures, and sprites ripped (possible to rip just from PS1 version, models most likely identical)

What I am planning:

We need to develop an engine with a good 3D back-end that can play video backgrounds. The games can be added to the engine by use of folders and a script. The script would be something like this:

GameName: Name of Game
GameVideo: Location of video file (.mp4 would be best)
GameModels:Location of models
List out models, like so:
and so on and so forth.
The rest of the space would be used with data that represent locations and spawn points.

If we could build an engine that could do this, we might be able to support other games as well (Various rail shooters, FMV shooters using the BG animation and sprite engines, like Area51, and Non-FMV rail shooters using the 3D backend, like Time Crisis 2.)

Ideas, suggestions, and comments appreciated.

Galaxian Theater / Galaxian 3 on NAMCO Game Sound Express
« on: October 13, 2013, 07:07:07 PM »
I did some research, and apparently there are multiple Game Sound Express discs that contain audio from Galaxian 3. Here are my findings:

1..... Starblade (GSE #6)

This includes music from Starblade and Galaxian 3, but it is the music from the GT-16/GT-28 version, not the more familiar GT-6.

Track List:

From what I get of the two scenarios, I imagine one is GT-16, and one is GT-28. They are completely different, but I wouldn't know, as I haven't seen either one or do I have the ability to read Japanese.
I imagine it says in the book, which is, again, is in Japanese.
The oddest thing is that, on pages 7-10, it has a full piece of sheet music for the Starblade theme:

2........Galaxian 3 Project Dragoon Theater6 (GSE #12)

This disc includes all the audio from the GT-6 version of the game, as well as an arrangement of the Starblade theme, likely done from the sheet music on the last disc.

Track List:

This happens to come with a scenario of the GT-6 version, in English and Japanese. In the English version, everything happens with Success, and the Cannon Seed explodes, but in the Japanese version, there are no successes, and, at the end, the Cannon Seed is fired.

3...............The Attack of Zolgear

This is all the music from Attack of the Zolgear, and like the first two discs, the scenarios from them.

Track List:

This time, the scenarios were reversed, with the Japanese version ending well, and the English one ending badly.

And, that's it. By the way, you can download them here:
(By the way, the downloads were not uploaded by me, it just seemed like it would be good to have downloads for the music.)

Galaxian Theater / Galaxian 3 in Niagara Falls?
« on: July 22, 2013, 09:43:37 PM »
I heard something about a Galaxian 3 machine up in Niagara Falls...
Does anyone know specifically what arcade it is in?

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