Author Topic: :: Workshop :: @!#?@!? [Q*Bert of course] ;-)  (Read 110529 times)

Nic-fryer

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Re: :: Workshop :: @!#?@!? [Q*Bert of course] ;-)
« Reply #120 on: April 14, 2013, 07:48:15 AM »

Sorry for bringing up an old thread (it seems to be a habit of mine on this site :D :) )

But, did you put a knocker in?
- BLANK -

DarthNuno

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Re: :: Workshop :: @!#?@!? [Q*Bert of course] ;-)
« Reply #121 on: April 14, 2013, 09:48:57 AM »

Sorry for bringing up an old thread (it seems to be a habit of mine on this site :D :) )

But, did you put a knocker in?

Nope, no need in fact... it's already my daughter's favorite! (with Pac Man of course)  ;D  :arrow:



...thanks to Wreck It Ralph movie!  ;D

Superully

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Re: :: Workshop :: @!#?@!? [Q*Bert of course] ;-)
« Reply #122 on: April 14, 2013, 10:23:37 AM »
Nope, no need in fact...

no need? imho a qbert without a knocker is incomplete!
all i need is ... PONG - and a select few others: TOUCH ME, DRAGON'S LAIR, JOUST, ROBOTRON, MR DO, SAN FRANCISCO RUSH THE ROCK!!!

Muerto

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Re: :: Workshop :: @!#?@!? [Q*Bert of course] ;-)
« Reply #123 on: April 14, 2013, 11:36:19 AM »
Nope, no need in fact...

no need? imho a qbert without a knocker is incomplete!

Youre right, but not a Q*berts Qubes ;) ;D

DarthNuno

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Re: :: Workshop :: @!#?@!? [Q*Bert of course] ;-)
« Reply #124 on: April 14, 2013, 04:30:28 PM »
Nope, no need in fact...

no need? imho a qbert without a knocker is incomplete!

Remember I own an 'European' version of the cabinet/game, which didn't came with a knocker (no evidence of it)  ::) So I keep its 'European' particularity  ;D

Superully

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Re: :: Workshop :: @!#?@!? [Q*Bert of course] ;-)
« Reply #125 on: April 14, 2013, 04:54:51 PM »
that's a bad excuse, bruno :P
all i need is ... PONG - and a select few others: TOUCH ME, DRAGON'S LAIR, JOUST, ROBOTRON, MR DO, SAN FRANCISCO RUSH THE ROCK!!!

Level42

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Re: :: Workshop :: @!#?@!? [Q*Bert of course] ;-)
« Reply #126 on: April 14, 2013, 11:08:28 PM »
Mmmmm-mmmm-mmmmm-mmmmm.....

I must say I really was all FOR the knocker and if you play a casual game it is funny but once you start to play some series of games it gets a bit old after the 30th time (or so ) IMHO.....I can imagine if you'd want to play a serious "session" of games it might be nice to turn it off....

DarthNuno

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Re: :: Workshop :: @!#?@!? [Q*Bert of course] ;-)
« Reply #127 on: July 01, 2017, 08:58:32 AM »
Got several requests regarding the yellow paint code used. Not sure if it's still usable but here it is ...  :arrow:


DarthNuno

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Re: :: Workshop :: @!#?@!? [Q*Bert of course] ;-)
« Reply #128 on: September 02, 2018, 02:44:43 PM »
It's time to upgrade that one!

I bought a Q*Bert FPGA board ...years ago and didn't install it so far.

Quick test outside the cabinet :



Plenty of games in there...



But all I need is Q*Bert  :-*  :arrow:



Next step, adjust the screen size ... and install ... a knocker, finally!  ;D

baritonomarchetto

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Re: :: Workshop :: @!#?@!? [Q*Bert of course] ;-)
« Reply #129 on: September 02, 2018, 08:09:27 PM »
Nice to see you back in "business" Bruno :-*
I miss your roadtrips and restos  :'(
"A true Gentleman leaves no puzzle unsolved"

Andreas_AUT

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Re: :: Workshop :: @!#?@!? [Q*Bert of course] ;-)
« Reply #130 on: September 02, 2018, 09:30:46 PM »
Nice to see you back in "business" Bruno :-*
I miss your roadtrips and restos  :'(

Me too, and now 2 ( or 3 with V4 ) updates in a day, YEAH :-D

DarthNuno

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Re: :: Workshop :: @!#?@!? [Q*Bert of course] ;-)
« Reply #131 on: September 03, 2018, 07:28:25 AM »
Thanks guys!  :)

Well, it's September so ... Back to School!  ;D

Muerto

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Re: :: Workshop :: @!#?@!? [Q*Bert of course] ;-)
« Reply #132 on: September 03, 2018, 05:18:00 PM »
To bad it’s not prepared for “plug n play” like the BZF PCB..