Author Topic: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB  (Read 31717 times)

bencao74

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #15 on: January 13, 2017, 10:17:51 AM »
Find here the new documentastion for the PI2Jamma Project

http://strike-devices.net/index.php/arcade/pi2jamma/

New addon for this project is the PI2SCART

bencao74

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #16 on: January 17, 2017, 12:02:47 PM »
Next release is coming. List of supported systems is then

AdvMame
AdvMenu
Genesis
MegaDrive
lf-fbalpha
piFBA
mame4all
PC Engine
Turbografx16
C64
SNES
NES
Atari 2600
PC Engine CD
SEGA CD
Master System
Gamegear

bencao74

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #17 on: January 30, 2017, 09:20:56 AM »
Neue Arcade Version

mega.nz/#!IYgiCSzJ!Yh2JUbPffDC…V2yMjLofHRbhJL_9vsPEW8a6A

advmame integrated
h/v orientaton now selectable in options
samples
wlan package installed

Neues console Image


Console image version 20170129
Changes
resolution 240p corrected
resolution scart fixed
reworked resolutions section
added resolution Mark
add in option the point "edit key config" making own key layouts
reworked themes. for own just add themes in /root/themes/themes and games_options.conf
reworked rom startup
new themes outrun v2, internaional karate, ps wide and align
reworked c64, p1start = F12, P1B1 = ENTER. emulator quit without keyboard
installed wifi support wpa_supplicant
samples copied to /root/.advance/sample, added this path to mame4all
made pixel perfect settings for lr-fbalpha
alpha sorting corrected. Joy left or right plus P1B3 jumps letter

mega.nz/#!IZgVwToA!n72K11OrDwd…oEnaS8v_3H9mR_CSzvYC8JjOI

DarthNuno

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #18 on: February 19, 2017, 10:12:05 PM »
...just unpacked my order I got months ago (:oops:)
...and realized it's just the PiJamma interface, but not with the Raspberry to plug on it. ( :oops: bis)
So what Raspberry model should I order? Can I order one 'ready to go' with the Pi2Jamma ? I mean with the front end + games with it ?
Thx.

bencao74

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #19 on: February 20, 2017, 07:51:07 AM »
Sure,  send back and I'll prepare some joy,  just plug and play. Send me a pm and we could start.

:l
 :spaceace:

anunaki

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #20 on: February 20, 2017, 10:57:44 PM »
We tested this on the test bench and I'm really impressed

Looks pixel perfect and games like wonderboy don't have the issue with the background looking terrible while scrolling

Biggup for this one Jochen :spaceace:

Hasan wil order some inclusief mine

bencao74

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #21 on: March 06, 2017, 10:34:27 AM »
Thanks a lot :)) I've made a new console image version.

Und ein neuer Software Release für das Console Image

New Pi2Jamma Image Release

write to SD Card

https://mega.nz/#%21MQYjUARZ%21TAq9y2Z-38yHNtS4-MsdMZySs6nae1jjcXl4eu6BrhE

copy to usb stick and put your roms

https://mega.nz/#%21wN50RJ4L%21v6JRqmHVWBxa46jqDxsDcwGIs_QFimRmnSOtDII7PRc
Docs
http://strike-devices.net/index.php/arcade/pi2jamma/

Change
Splash Screen

Background Audio

New Keyboard Layout (exit is Start P1 and Start P2)
ull names for advmame

lr-alpha esc fixed

snaps for advmame

snaps for themes

Exports with date stamp

Game and EMU Escape now Start1 plus Start2

fixed Player Button4 issue

Samples for advmame and m4all

reworked Vertical settings

added 10 new themes simple, lava and yellow, mashup-1, mashup-2, marioinvaders, tron arcade, tron flynn, forge-vert, simple-vert. We now have about 30 themes

added toggle hv without reboot. See options

no consoles in vertical mode, because all consoles will play horizontal

admin and game mode
if on USB Stick folder rpi2jamma file admin_mode exists, then options will be shown
if on USB Stick folder rpi2jamma file gamer_mode exists, no options will be shown

pi2scart mode: no emulators with directl controls are in the list

test version for mame2003

fixed pikeyd165 loop

fixed saving of temp files in rom folders

Gamelister with parameter files and filter lists for advmame and lr-fbaalpha

added package mame2003(test), fbv, joy2key, midnight commander (mc)

Eddhorse

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #22 on: March 07, 2017, 11:45:48 AM »
Ordered last week, keep up the great work :)

Look forward to its arrival  :lol:

bencao74

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #23 on: March 10, 2017, 10:43:04 AM »
Hey, welcome :)


Eddhorse

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #24 on: April 04, 2017, 10:46:45 PM »
Received my board.
Downloaded image and put roms on USB,
Works great.
Here is old Jamma cab playing Shinobi (I know i need to fix that joystick and finish button replacement)


Just need to tweak to get some settings working.
I know how to change Keyboard and Wifi but says i dont have permission to change with user "x" ?

Will test on my Sega Astro City in my workplace later in the week.

bencao74

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #25 on: April 05, 2017, 10:15:45 AM »
looks great. :)) I like the centipede artwork :))

for editing files with root rights you need to login as root.

type su
pass root

then you are allowed to edit files you questioned.

Alternative : use console image, goto "options"-"command shell"

Cheers

Eddhorse

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #26 on: April 05, 2017, 10:25:33 AM »
looks great. :)) I like the centipede artwork :))

for editing files with root rights you need to login as root.

type su
pass root

then you are allowed to edit files you questioned.

Alternative : use console image, goto "options"-"command shell"

Cheers


Ah easy, sorry thought the default user was "x" and password was "y".

I will have no problems with keyboard and wifi then.

Ed

Eddhorse

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #27 on: April 12, 2017, 10:56:03 PM »
Just tested today in my Sega Astro City in my workplace.



I do need to slightly adjust the monitor but thats easy.
It is a big dark though, i dont need to increase brightness on other boards,
Any ideas?

Ed

DarthNuno

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #28 on: July 11, 2017, 09:22:44 PM »
After months (year?) of that stuff still packed (  :oops: ), I've finally found time to test THE ultimate setup for me, which is :

Raspberry 3 -> Pi2Jamma + Pi2Scart  :arrow:





I was afraid to spend hours and hours doc reading to make all that stuff working... and ... finally NOT AT ALL. It's as easy as your ABC!

The result is just awesome! Full 15khz RGB / 60 Hz / 1:1 ratio pixel perfect
I've used few games who have perfectly smooth scrolling to test  ...





It's so smoothhhhhh  :-* Pictures don't do justice... display looks amazing! And the emulation is reallllly good!  :-*
I'll definitively use this setup to replace old computer or these crappy x in one chinese boards!

Thank Jochen for providing me the Pi2Scart adapter, which does a fantastic job (picture is brighter with it).

On the negative side, I had several time this bug, while browsing fast the games available on the USB stick :



Any idea what is the problem?

Oh, and I can't remove the front end music (can't find anything related to the sound in the option menu?). How to remove it ?

Finally will it be possible to configure the software to load one game only and disable the escape button?

Thx again for this amazing product!  :-* :-* :-*

slowcade

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Re: Pi2Jamma : Raspberry Pi Jamma Interface with 15khz RGB
« Reply #29 on: July 30, 2017, 01:02:28 PM »
I have some (maybe stupid) questions about this.
I want to run Sente's Off The Wall in a dedicated cabinet.
The original board set is quite expensive and hard to find. It's a two player game which uses two joysticks and two spinners.
Can I boot directly to the game, and can I use the x and y axis from a usb mouse (the type with a ball inside) to connect two spinners to the Pi?