Author Topic: DODGEM PCB troubleshooting  (Read 14973 times)

vernimark

  • ArcadeLifeStyler'
  • ***
  • Posts: 1561
    • View Profile
Re: DODGEM PCB troubleshooting
« Reply #30 on: December 04, 2015, 10:21:35 AM »
em.... I don't know how to say...
the behavior of my PCB is righ. running the game with mame I can see there isn't any attract mode and after few seconds the game redraw the maze  ::)
this afternoon I'll test board in its cabinet

PaulSwan

  • ArcadeLifeStyler'
  • ***
  • Posts: 789
  • ZZZ
    • View Profile
    • The Zaccaria WWW Site
Re: DODGEM PCB troubleshooting
« Reply #31 on: December 04, 2015, 04:20:13 PM »
Hehe :)
ZZZ

vernimark

  • ArcadeLifeStyler'
  • ***
  • Posts: 1561
    • View Profile
Re: DODGEM PCB troubleshooting
« Reply #32 on: December 06, 2015, 02:33:00 AM »
https://youtu.be/Uqw3-dKDqBQ

Credits acelerator and start 2 work.
The rest will be fixed next week

PaulSwan

  • ArcadeLifeStyler'
  • ***
  • Posts: 789
  • ZZZ
    • View Profile
    • The Zaccaria WWW Site
Re: DODGEM PCB troubleshooting
« Reply #33 on: December 06, 2015, 05:36:19 PM »
Nice, looks almost done now.
Paul.
ZZZ