Author Topic: Mario Bros Restoration  (Read 45437 times)

Muerto

  • ArcadeLifeStyler'
  • ***
  • Posts: 3855
  • Denmark
    • View Profile
Re: Mario Bros Restoration
« Reply #90 on: March 09, 2012, 06:51:53 PM »
- i think you need at least a couple with a joke like that!!!!! ;D

gyruss

  • ArcadeLifeStyler'
  • ***
  • Posts: 2332
  • The Netherlands
    • View Profile
Re: Mario Bros Restoration
« Reply #91 on: March 11, 2012, 11:13:21 AM »
my brother installed the cpo yesterday, here are some pictures:







It's starting to look really good!





« Last Edit: March 11, 2012, 11:34:56 AM by gyruss »

Superully

  • ArcadeLifeStyler'
  • ***
  • Posts: 6300
  • Southern Part of Germany
    • View Profile
Re: Mario Bros Restoration
« Reply #92 on: March 11, 2012, 11:21:29 AM »
it looks flawless - amazing job!
all i need is ... PONG - and a select few others: TOUCH ME, DRAGON'S LAIR, JOUST, ROBOTRON, MR DO, SAN FRANCISCO RUSH THE ROCK!!!

gyruss

  • ArcadeLifeStyler'
  • ***
  • Posts: 2332
  • The Netherlands
    • View Profile
Re: Mario Bros Restoration
« Reply #93 on: March 11, 2012, 11:25:48 AM »
Thanks Ully!

There are still some things that has to be done:

1. We have to fabricate a new back-door.

2. Use Robin's method to get rid of the cross in the bezel.

3. The buttons need to be replaced, don't know if we'll wait on the replica's or install the one's from mike's arcade

4. Get new coin door locks...

5. When we turn the cab on there is a loud sound (like the coin sound in the bonus levels but a bit higher) that keeps on ringing until we put in credits. When we're out of credits the sound starts again. What could this be??
« Last Edit: March 11, 2012, 12:18:01 PM by gyruss »

level42

  • ArcadeLifeStyler'
  • ***
  • Posts: 13555
  • Ridderkerk, arcade capital of Europe !
    • View Profile
    • Arcade 42
Re: Mario Bros Restoration
« Reply #94 on: March 11, 2012, 12:04:47 PM »
Looking brilliant !!

I personally would definitly wait for the repro buttons.

For now you MUST swap the plunger of the Player 1 Jump button with that of the 2p start button !!
Then both start buttons are original and done. If in nice shape I would keep them even when the repro's are available. Then you will only need one orange repro button.

gyruss

  • ArcadeLifeStyler'
  • ***
  • Posts: 2332
  • The Netherlands
    • View Profile
Re: Mario Bros Restoration
« Reply #95 on: March 11, 2012, 12:07:04 PM »
Yes, i know, and also I've got a spare blue bottom from my dk that will be used until my brother makes up his mind.

What about the ringing sound problem? Do you happen to know what the issue can be?
« Last Edit: March 11, 2012, 12:08:56 PM by gyruss »

scr33n

  • ArcadeLifeStyler'
  • ***
  • Posts: 1674
    • View Profile
Re: Mario Bros Restoration
« Reply #96 on: March 11, 2012, 05:05:43 PM »
Awesome job Gyruss!!!  :spaceace:
PROJECTS FROM SCRATCH:

Galaga - PacMan - Donkey Kong Red Cab - Track & Field Upright - Tempest - Burgertime - Gyruss - Defender - Track & Field Cocktail - Robotron 2084

RESTORATIONS:

Q*bert - Timber

level42

  • ArcadeLifeStyler'
  • ***
  • Posts: 13555
  • Ridderkerk, arcade capital of Europe !
    • View Profile
    • Arcade 42
Re: Mario Bros Restoration
« Reply #97 on: March 11, 2012, 05:36:38 PM »
The coin sound is normally produced when a credit is added (one "ping" per credit.)

Maybe your credit switch is hooked up the wrong way around and it constantly credits it ?

Check the credit switch ther should be one wire on the common and one on the NO (Normally Open) contact.
« Last Edit: March 11, 2012, 05:44:29 PM by Level42 »

Belike

  • ArcadeLifeStyler'
  • ***
  • Posts: 4769
  • Budapest, Hungary
    • View Profile
Re: Mario Bros Restoration
« Reply #98 on: March 11, 2012, 05:43:56 PM »
Really, really nice Pieter. ;)

gyruss

  • ArcadeLifeStyler'
  • ***
  • Posts: 2332
  • The Netherlands
    • View Profile
Re: Mario Bros Restoration
« Reply #99 on: March 11, 2012, 06:07:18 PM »
The coin sound is normally produced when a credit is added (one "ping" per credit.)

Maybe your credit switch is hooked up the wrong way around and it constantly credits it ?

Check the credit switch ther should be one wire on the common and one on the NO (Normally Open) contact.

Cool, i'll check that..

ckong

  • ArcadeLifeStyler'
  • ***
  • Posts: 3177
  • The Netherlands
    • View Profile
Re: Mario Bros Restoration
« Reply #100 on: March 11, 2012, 06:27:30 PM »
Looking great!  ;D

Etienne MacGyver

  • ArcadeLifeStyler'
  • ***
  • Posts: 7611
  • The Netherlands
    • View Profile
Re: Mario Bros Restoration
« Reply #101 on: March 11, 2012, 06:32:30 PM »
Looks defenetly great!

untill now i see the coindoor is different than the other nintendo's..

is that a widebody thing ?

gyruss

  • ArcadeLifeStyler'
  • ***
  • Posts: 2332
  • The Netherlands
    • View Profile
Re: Mario Bros Restoration
« Reply #102 on: March 11, 2012, 07:15:31 PM »
Yes think so..

My brother called me and the sound issue went away after putting the game into free play through the menu..

Ronald Reagan

  • ArcadeLifeStyler'
  • ***
  • Posts: 818
    • View Profile
Re: Mario Bros Restoration
« Reply #103 on: March 12, 2012, 10:28:10 AM »
looks awesome! Nice fresh colors and characters.
An Error Has Occurred!
The last posting from your IP was less than 40 seconds ago. Please try again later.

level42

  • ArcadeLifeStyler'
  • ***
  • Posts: 13555
  • Ridderkerk, arcade capital of Europe !
    • View Profile
    • Arcade 42
Re: Mario Bros Restoration
« Reply #104 on: March 12, 2012, 11:14:53 AM »
Yes think so..

My brother called me and the sound issue went away after putting the game into free play through the menu..
Problem is you have to keep setting it to free play at every power up. I think the hi score save kit solves this.