Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
ALS'/DLF' : your daily dose of Arcade Life Style...inside the Dragon's Lair!
Home
Help
Search
Calendar
Login
Register
Dragon's Lair Fans - Arcade Lifestyle
»
General Chat
»
Arcade Lifestyle
»
Reverse Engineering Namco Customs
« previous
next »
Print
Pages: [
1
]
Author
Topic: Reverse Engineering Namco Customs (Read 2891 times)
Vnera
Member
Posts: 316
Reverse Engineering Namco Customs
«
on:
October 06, 2011, 10:31:36 PM »
A post ripped directly form klov
http://forums.arcade-museum.com/showthread.php?t=204010
But this man is doing very nice work!
He is reverse engineering the Namco customs whit only a data analyses!
I'm very proud to say i fully understand what he is talking about but even then it would take over 100 of hours to do the full board.
Cant wait for a pp1 and pp2 compilation board!
Well time to take the old logic analyzer of the loft and see if i can get the darn thing to work
«
Last Edit: October 06, 2011, 10:39:30 PM by Vnera
»
Logged
level42
ArcadeLifeStyler'
Posts: 13555
Ridderkerk, arcade capital of Europe !
Re: Reverse Engineering Namco Customs
«
Reply #1 on:
October 06, 2011, 11:00:17 PM »
Yeah I saw that thread too, totally amazing !!!
Hope he succeeds !!!!
Logged
Sonic 1992
ArcadeLifeStyler'
Posts: 884
I Wanna Go Back !
Re: Reverse Engineering Namco Customs
«
Reply #2 on:
October 07, 2011, 05:47:27 AM »
It must be nice to have a good brain. lol unlike my pos!
Logged
Print
Pages: [
1
]
« previous
next »
Dragon's Lair Fans - Arcade Lifestyle
»
General Chat
»
Arcade Lifestyle
»
Reverse Engineering Namco Customs