Author Topic: PiJamma : Raspberry Pi Arcade Interface Project  (Read 26246 times)

anunaki

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #15 on: December 12, 2013, 07:25:40 PM »

bencao74

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #16 on: December 13, 2013, 03:19:32 PM »
for mpeg-2 video encoding rpi uses hardware. An extra licence is needed then (http://www.raspberrypi.com/mpeg-2-license-key/).

Blanka

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #17 on: December 13, 2013, 03:29:02 PM »
Is daphne running on MPEG2? Maybe they should make a high quality LD->H264 conversion for it. That codec is supported. Will also make it much easier to fit on SD cards.

level42

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #18 on: December 13, 2013, 04:09:11 PM »
C64 joystick ??

harumpfff !!

First of all, the one you picture is a Suzo joystick, but I assume you want to indicate the standard plug used, but by all means, this was conceived by ATARI for the 2600 and Commodore simply stole it. Like so many others did.

So please do not credit Commodore for setting this standard but Atari !


Grrmmblbkmmmmlllbllmm...

This is a Commodore joystick and for those who ever tried to "use" it, it was a memory they never forgot. the stick itself was almost impossible to move in any direction, and the button was even worse.



 ;D ;D ;D


Nice project though :)
« Last Edit: December 13, 2013, 04:12:31 PM by Level42 »

Amiga

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #19 on: December 14, 2013, 08:01:39 PM »
































Is the success of Commodore frustrating Atari users?   :lol:

Atari  stole ideas from Commodore on a regular basis ....

Tyrem

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #20 on: December 14, 2013, 08:32:38 PM »
































Is the success of Commodore frustrating Atari users?   :lol:

Atari  stole ideas from Commodore on a regular basis ....

wut? atari made so many things so much better starting with the atari 400/800. and as far as i can remember the Amiga was pretty much a product of Atari aw well. I still prefer the ST though.
Looking for Dragons Lair 1 or 2, Space Ace, Double Dragon, Robotron and yeah... a Shinobi would be cool, too!

Amiga

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #21 on: December 14, 2013, 08:56:29 PM »
ATARI made many nice thing like the build in MIDI on the ST. now for the atari 400 or 800? Commodore 64  is the highest selling computer of all time :-* and for the ST himself well, for me there is no compare between ST and AMIGA the answer is clear.... Amiga at the time touched every area.
If this is NASA, hospitals, Hollywood, movie producers, seamen, art, GAMES like arcade,
you name it ,the ST was good in the industry music becuse the MIDI builtin.

I  know I'm in the minority here ... when it comes to the  amiga, but I prefer it this way. ;D
« Last Edit: December 14, 2013, 09:01:56 PM by Amiga »

Blanka

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #22 on: December 15, 2013, 10:48:00 AM »
PGBOT! We're talking Raspberries here, not Apple's, Atari's or other fruits.

level42

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #23 on: December 15, 2013, 12:49:47 PM »
Yes please stick on topic.

I MERELY wanted to get the historical facts CORRECT, not another Atari vs. Commodore fight....

In fact I wouldn't mind a fight like that, but let's open another topic then. I truly wonder what ideas Atari stole from Commodore, because AFAIK it was only the other way around.


One note: The best systems are not always the best selling systems.

Betamax is better than VHS, VHS sold better
OSX is better than Windows, Windows sells (sold ?) better
Atari 8 bit machines were better than C64, C64 sold better......

We can go on for ages....

Tyrem

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #24 on: December 15, 2013, 01:01:07 PM »

One note: The best systems are not always the best selling systems.


so very true. :)
Looking for Dragons Lair 1 or 2, Space Ace, Double Dragon, Robotron and yeah... a Shinobi would be cool, too!

Blanka

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #25 on: December 15, 2013, 01:11:58 PM »
I just got a new Rasp, a 2nd 512MB model with a nice plastic case. I only had one Retro Space cab working in my office, but now I found out these Raspberries do it on the cheap, I decided to have both running.
http://nl.rs-online.com/web/p/processor-microcontroller-development-kits/7644389/
« Last Edit: December 15, 2013, 01:14:05 PM by Blanka »

liquidx

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #26 on: December 15, 2013, 08:42:45 PM »

One note: The best systems are not always the best selling systems.


Or as Douglas Addams put it: "There are are more cockroaches than human beings on the planet, that doesn't mean they're the superior race".

Colin

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #27 on: December 15, 2013, 11:58:56 PM »

One note: The best systems are not always the best selling systems.


Or as Douglas Addams put it: "There are are more cockroaches than human beings on the planet, that doesn't mean they're the superior race".

Colin


Ooooh, forgot about that one, I like it :)

level42

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #28 on: December 16, 2013, 12:01:06 AM »
I just got a new Rasp, a 2nd 512MB model with a nice plastic case. I only had one Retro Space cab working in my office, but now I found out these Raspberries do it on the cheap, I decided to have both running.
http://nl.rs-online.com/web/p/processor-microcontroller-development-kits/7644389/

That link points to the box. Here's a link that points to the Pi's:
http://raspberrypi.rsdelivers.com/default.aspx

Blanka

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Re: PiJamma : Raspberry Pi Arcade Interface Project
« Reply #29 on: December 16, 2013, 08:45:10 PM »
I wanted to point to the box. I just encountered it as new option and I liked it. Unfortunately the translucent one is no longer in stock. I have a black one.