Toykyle
Member
 
Posts: 187
We saved GT-6. Now it's time to save GH-16 & GH-28
|
 |
« Reply #45 on: March 29, 2014, 05:45:47 AM » |
|
|
|
|
Logged
|
|
|
|
|
|
zxthehedgehog
Jr. Member

Posts: 78
3D Artist, MIDI Editor, & Infrequent Hedgehog
|
 |
« Reply #48 on: June 30, 2014, 06:46:27 PM » |
|
OK, more on the progress of this project. I attempted to finally rip the G3 models, which did not work, due to my x64 Windows install. I'm about to test a different program, but, it is likely not able to support this game due to its limitations and lack of support with most games.
|
|
|
Logged
|
|
|
|
zxthehedgehog
Jr. Member

Posts: 78
3D Artist, MIDI Editor, & Infrequent Hedgehog
|
 |
« Reply #49 on: June 30, 2014, 07:36:42 PM » |
|
I tried the secondary program, and, after a few conversions...  DA-DUMMMM!  Ok, there are no textures, but, still, the models are officially dumped! I will post all the models soon in OBJ format soon. In the meantime, here are the first 51(not just 50) http://www.mediafire.com/download/fgbqi5j561yf6t8/G3_Models_1-51.7z
|
|
« Last Edit: June 30, 2014, 08:19:30 PM by zxthehedgehog »
|
Logged
|
|
|
|
Toykyle
Member
 
Posts: 187
We saved GT-6. Now it's time to save GH-16 & GH-28
|
 |
« Reply #50 on: July 08, 2014, 02:55:36 AM » |
|
How's the process of all the G3 models coming along?
|
|
|
Logged
|
|
|
|
Toykyle
Member
 
Posts: 187
We saved GT-6. Now it's time to save GH-16 & GH-28
|
 |
« Reply #51 on: July 16, 2014, 02:37:55 AM » |
|
What program did you use to rip the models from Galaxian3?
|
|
|
Logged
|
|
|
|
zxthehedgehog
Jr. Member

Posts: 78
3D Artist, MIDI Editor, & Infrequent Hedgehog
|
 |
« Reply #52 on: July 17, 2014, 04:03:33 PM » |
|
I used PSXMultiRip and Milkshape to convert them.
|
|
|
Logged
|
|
|
|
Toykyle
Member
 
Posts: 187
We saved GT-6. Now it's time to save GH-16 & GH-28
|
 |
« Reply #53 on: July 23, 2014, 04:23:26 AM » |
|
How is the G3 project going through? One of the galaxian3 PSX files could be the game movement script.
|
|
|
Logged
|
|
|
|
Toykyle
Member
 
Posts: 187
We saved GT-6. Now it's time to save GH-16 & GH-28
|
 |
« Reply #54 on: August 01, 2014, 10:09:50 PM » |
|
It's been quite a while since the models were being ripped by zxthehedgehog.
|
|
|
Logged
|
|
|
|
zxthehedgehog
Jr. Member

Posts: 78
3D Artist, MIDI Editor, & Infrequent Hedgehog
|
 |
« Reply #55 on: August 10, 2014, 03:00:09 AM » |
|
Sorry about the delays. Other projects came up and I put this on hold for a bit. I'll get back to it soon, but real life comes first.
|
|
|
Logged
|
|
|
|
Cmdr_Manuel
Jr. Member

Posts: 9
|
 |
« Reply #56 on: August 20, 2014, 04:43:38 PM » |
|
I'll use the models to make a prototype in Blender. That ok?
|
|
|
Logged
|
|
|
|
zxthehedgehog
Jr. Member

Posts: 78
3D Artist, MIDI Editor, & Infrequent Hedgehog
|
 |
« Reply #57 on: August 25, 2014, 05:04:57 PM » |
|
Sure. Go ahead.
|
|
|
Logged
|
|
|
|
caincan
|
 |
« Reply #58 on: January 20, 2015, 08:33:25 PM » |
|
|
|
|
Logged
|
|
|
|
Toykyle
Member
 
Posts: 187
We saved GT-6. Now it's time to save GH-16 & GH-28
|
 |
« Reply #59 on: January 21, 2015, 11:48:38 PM » |
|
I've seen those pictures before. I never thought he'd rip the video as well.  I don't know what the UGSF West did to the Galaxian3 28-player version video screens though. Maybe they might show it again while still working on the Arcade Game Museum Plan place.
|
|
|
Logged
|
|
|
|
|