Would this even be possible for anyone to do? If anyone could help, I might attempt to take this on.
What I would need (for GT-6):
-The full laserdisc rip from DarthNuno's GT-6
-Someone else to help with this project (with good knowledge of some scripting languages)
-All in-game models, textures, and sprites ripped (possible to rip just from PS1 version, models most likely identical)
What I am planning:
We need to develop an engine with a good 3D back-end that can play video backgrounds. The games can be added to the engine by use of folders and a script. The script would be something like this:
GameName: Name of Game
GameVideo: Location of video file (.mp4 would be best)
GameModels:Location of models
List out models, like so:
Model1:model1.obj
Model2:model2.obj
and so on and so forth.
The rest of the space would be used with data that represent locations and spawn points.
If we could build an engine that could do this, we might be able to support other games as well (Various rail shooters, FMV shooters using the BG animation and sprite engines, like Area51, and Non-FMV rail shooters using the 3D backend, like Time Crisis 2.)
Ideas, suggestions, and comments appreciated.