Author Topic: Monaco Gp Cabaret Graphics Problems  (Read 12607 times)

vernimark

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Re: Monaco Gp Cabaret Graphics Problems
« Reply #15 on: November 08, 2013, 03:33:56 PM »
this is definitely better.
road is ok, you can find schematics about "other cars" and "my car". this is a start.
now you have 2 boardset you can swap board 1 and 2 in order to understand each single problem is located

gnokketto

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Re: Monaco Gp Cabaret Graphics Problems
« Reply #16 on: November 08, 2013, 03:55:30 PM »
in reality there is no integrated socket on the "new" PCB then I do not know what exchange for the other cars I think it is a ROM, but the strange thing is that the screen in the correct written while the video seems to be vierticale not synchronized and the car stutters when you play ...

gnokketto

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Re: Monaco Gp Cabaret Graphics Problems
« Reply #17 on: November 19, 2013, 01:25:56 AM »
NEWS!!!
This is the video after change on both the PCB video with Others (seems broken on both) but on blue road little graphics problem is still present...

http://youtu.be/BvHu9INqFM4







 
 

vernimark

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Re: Monaco Gp Cabaret Graphics Problems
« Reply #18 on: November 19, 2013, 01:54:17 AM »
Great, now you have to work on sxhematic sheet called "my car"
But first of all back track the my car signal starting from video mixing circuit

gnokketto

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Re: Monaco Gp Cabaret Graphics Problems
« Reply #19 on: November 19, 2013, 10:32:03 AM »
Thanks but for me is "Arabic"  :o


Great, now you have to work on sxhematic sheet called "my car"
But first of all back track the my car signal starting from video mixing circuit


vernimark

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Re: Monaco Gp Cabaret Graphics Problems
« Reply #20 on: November 27, 2013, 03:44:08 PM »
:) push Piero to do that :)

gnokketto

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Re: Monaco Gp Cabaret Graphics Problems
« Reply #21 on: November 27, 2013, 08:51:03 PM »