Yes, that's a cool one.
I didn't have a C64 at the time. I was in an other 'team'
... I owned an AMSTRAD (Schneider) CPC 464, and I was very pleased with the port of the game on that machine.
Note there was already a technical trick on the presentation screen
All that 'presentation' screen is in 'mode 0' (160x200/16 colors), except the scrolling text part which was in 'mode 1' (320x200/4 colors). Mixing modes wasn't possible without special assembler tricks!