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1  General Chat / Dragon's Lair / Space Ace / Re: Miniature Dragons Lair machine to be announced tomorrow. on: April 17, 2019, 10:21:58 AM
Well it was announced today.

 
@NewWaveToys
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Update 3 of 3: Here is the first look at Dragonís Lair x RepliCade! We have many more exciting details about this cabinet to share and will have more details later this year (including the updated coin door)! #newwavetoys #replicade #dragonslair #WorstKeptSecret #NYTF


 Wonder which version of game & rules they will use. Would like version with bridge scene.
2  General Chat / Technical Area / Re: Daphne (Raspberry Pi) & Dragon Lair enhanced V2.1 rom on: December 17, 2017, 11:52:15 AM

Sorted.
I have owned and played many versions Dragon's Lair (C64, Amiga, PC, CD, DVD & Arcade), but it would seem not arcade with this rom set.
Arcade with this enhanced rom play's bridge scene, but with 3 moves needed to complete sword, up and right.

Odd bridge scene not included most of the arcade guides/walkthrough.
3  General Chat / Technical Area / Daphne (Raspberry Pi) & Dragon Lair enhanced V2.1 rom on: December 15, 2017, 10:30:38 AM

Posted this on RetroPi forum, but thought I would also post here given this might be bug with enhanced V2.1 rom or game play.


Pi Model 3 B
RetroPie Version: 4.3.7 running emulation station
USB Devices connected: Wifi Keyboard, 2 x Zero_Delay Arcade Interface
Controller used: Zero Delay Arcade Interface
Guide used: https://github.com/retropie/retropie-setup/wiki/Daphne
Emulator: Daphne
How to replicate the problem: Everytime I use V2.1 rom

Using guide I have installed and have working Dragon Lair (rom lair.zip) and Space Ace (rom ace.zip). Both from previous owned LD/DVD and old PC version of Daphne (Lost count of how many versions of Dragon's Lair I own).
But wanted to use enhanced V2.1 rom (dle21.zip) as this will play bridge scene not used normally.
Problem is I can not complete this scene without being killed. Normal moves are sword and up to complete, but always end up with death scene.
So bug or setup problem, missing/change move timing?

Interesting note having played Dragon's Lair on MANY platforms I have NEVER seen this death scene before while playing.
Normal death scene is being dragged into water by monster due to not pressing sword or up. Death scene I get with problem is crushed by monster but with castle bricks in background, but after Dirk climbs out of hole.
4  General Chat / Dragon's Lair / Space Ace / Re: Old Dragon's Lair Article on: August 31, 2017, 09:53:11 AM
Nice, I didn't have that one, thanks  Kiss

Dawn, this reminds me that I really should go back here and update... lack of time... oppps

Well reading that page did lead me to post this article. Also have 300dpi images if you want better copies.
BTW a few of the links on page you list do not seem to work and Joystik (November 1983) article also not listed.

As for Computer & Video Games magazine. Made interesting reading after 32 years, has profiles on game designs Christain Urhart, Malcolm Evans (3D Monster maze ZX81), Philip Mitchel, Orlando (Zalaga, Frak),Tony Crowther, Andy Spencer, Mike Singletion, Matthew Smith (Manic Miner/Jet Set Willy), Jeff Minter & Dave Marshall.
5  General Chat / Dragon's Lair / Space Ace / Old Dragon's Lair Article on: August 30, 2017, 06:59:44 PM
As I continue my loft hunt for old Dragon's Lair Laser Disc (Might be lost to last loft purge), did come across this article:

Computer & Video Games published by EMAP National Publications Ltd:






Hope you find interesting. As for the limerick at start, version I know ends a little different Smiley

Also found old issue of Joystik (November 1983), but already seems to be available for download.
6  General Chat / Artwork / A.P.B. + Space Ace on: August 24, 2017, 08:45:26 PM

Just join site hope to keep up to date with Dragon's Lair and Space Ace, having missed my chance to support kick starter Dragon's Lair Sad

Noticed talk few years ago over A.P.B. artwork, still looking for good scans of CPO and side art to complete VR cabinet for neon retro arcade.
Can anyone help?

Also just finished outlined versions of old Space Ace comic cover ready for personal cabinet.
Seems much cabinet artwork for Dragon's Lair, but not much for Space Ace?
Next project mayby try to vector it, but no clue how. Current images 1200dpi.

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