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Messages - Dazza

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196
Technical Area / Re: how to ... ""DIG" SHAPES INTO WOOD ???
« on: March 09, 2009, 12:03:21 AM »
Good technical term there....dig  :D

Are you talking about cutting a new coin door, basically a big hole in some wood? If you are you simply mark out the "hole" you want to cut. Drill through a corner of the outline then, using the hole just drilled, you can jigsaw (pendulum saw) the required shape out.

197
Funny, see the speaker location on this game :

Strategically placed for the ladies.....  ;D

198
Don't know if you had plans to get the Daytona boards working again. Saw this today on UK Ebay, don't know if it's any use to you......

Sound Board
I/O Board
ROM Board
Comms/Network Board

199
Arcade Lifestyle / Re: Logan's Gameroom
« on: March 01, 2009, 11:11:21 PM »
nice job, logan, looking good. unfortunately, i'm no fan of those candy cabs. just a huge piece of plastic  ;)

I wasn't either until I played on one. They are divine, I want one now, 29" of rotatable monitor goodness!

200
Galaxian Theater / Re: Galaxian³, playable on Sony PSP?
« on: February 28, 2009, 12:57:17 PM »
Yup, the PSP can play Playstation One games natively.

You can download official ones from the Sony PSP gamestore or use custom firmware and play the lot, although some games won't work properly. I went through and played FF VII all the way through on my PSP, it was great!

201
Galaxian Theater / Re: DRAGOON R DELTA PLUS : a new model
« on: February 26, 2009, 09:50:42 AM »
I went to Japan as part of my honeymoon in 2004. Beautiful country and one of the best places in the world I have ever visited. Total culture shock!

202
Dragon's Lair / Space Ace / Re: Dragon's Lair 3D Models
« on: February 25, 2009, 09:47:57 PM »
You really do work fast don't you. The likeness is definitely there, keep going...

203
Dragon's Lair / Space Ace / Re: Dragon's Lair 3D Models
« on: February 25, 2009, 09:59:48 AM »
I was thinking as part of my portfolio I could recreate the final scene of Dragon' Lair completely in 3D.

Holy moly!!! That would be astounding. How long in gods name would that take to do?!?!!/

204
Dragon's Lair / Space Ace / Re: Dragon's Lair 3D Models
« on: February 24, 2009, 10:17:23 AM »
That is exceptionally good! Well done sir <clap> <clap>.

Look forward to more instalments.

205
Arcade Lifestyle / Re: From Truxton II (to) Pleiads
« on: February 24, 2009, 01:03:41 AM »
That's packed a little bit better than my PCB was  :lol: :lol: :lol:

Good job! Should arrive safely.

206
Thats more like it!

207
There a couple of names, depends on the type of surface you are drilling....

1. A centre punch, typically used for metal. http://en.wikipedia.org/wiki/Punch_(engineering)
2. An awl or bradawl (beveled), typically used for wood. http://en.wikipedia.org/wiki/Awl

208
Arcade Lifestyle / Re: :: Rolling Thunder Roadtrip ::
« on: February 22, 2009, 01:21:36 PM »
Thought I'd run through it just to see how what the transition to joystick would be like.

Not too bad, I completed it on my first go, scored a measly 350k. I wasn't going for score though, was just running though to see if all the levels were ok, plus the dip switches were set to only allocate 120 seconds which make level 8 a bit of a challenge if you don't start it loaded up with ammo (I did but stupidly died half way through) ...   

209
Artwork / Re: Pleiads :: The Front Artwork...SCANNED :: (Need Vectors Now)
« on: February 22, 2009, 12:32:39 PM »
Well done Bruno!!!! Where is the clapping smilee..... <clap> <clap>

Vecotrising that will be a big job, there is a hellava lot of detail in that picture......

Hmmm, you know that Rolling Thunder CPO is different on your one to mine, with the extra detail..... Ermm.... How difficult would that be to scan?

210
Arcade Lifestyle / Re: :: Rolling Thunder Roadtrip ::
« on: February 22, 2009, 12:22:16 PM »
Some progress...

I managed to source a Rolling Thunder PCB with known sound problems. It arrived yesterday and was quite possibly the WORST packing ever for a PCB  :shock:. One sheet of bubble wrap that wasn't even wrapped round the board with the sound daughterboard just placed on top to rattle around during transit :arrow:



I know the sound is faulty so decide to plug it in without the daughterboard attached. It gets further than my existing faulty board, cycling through the sprites on power up but resetting itself   :?:arrow:



However, I can now successfully get into the self test mode..... Hmmmm. Ok, lets try attaching the daughterboard from my existing faulty board. The sound should work on that one. Here it is all attached  :arrow:



Ok.... lets give it a whirl. Fingers crossed...   :-\:arrow:



YES YES YES!!!! IT WORKS!!!! The sounds also works perfectly.... Hurray  :spaceace: :spaceace: :spaceace:

[EDITED' Now using Google photos rather than Photobucket ransomware]

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