Dragon's Lair Fans - Arcade Lifestyle

General Chat => Arcade Lifestyle => Topic started by: DarthNuno on August 13, 2015, 03:45:16 PM



Title: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 13, 2015, 03:45:16 PM
(http://www.dragonslairfans.com/news/buggyboy.jpg)

Sunday the 9th of August 2015, 6h30am, somewhere in South Belgium.

My car and myself are ready for a new arcade story…

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_1.jpg)

…but for this new adventure, I’ll also need my beloved trailer, as the new toy won’t fit inside my car :

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_2.jpg)

Oh, and please also welcome –once again- Sam ‘Wonder Boy’, my trusty road trip teammate…

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_3.jpg)

…which had the good idea to bring me new stuff to taste? Ok, what we have here :

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_4.jpg)

Dr Pepper BBQ sauce? Mhhh, nice present but not sure if this gonna be useful for this road trip to come, huh?
What, too spicy for you?  So that’s gonna something I should appreciate then. Anyway, thanks mate!

Back to arcade stuff, and the usual ‘size my trip’ reference picture…

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_5.jpg)

This time, this road trip will bring us in France, thankfully very close from here -as I’m getting old for this kind of things-

(http://www.dragonslairfans.com/buggy_boy/im-too-old-for-this-shit.jpg)

See, only 162km from here…

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_6.jpg)

...162 km? yep…almost an offense for a such grail/ sought after cabinet! But hey, we're not going to complain! With more than 60 road trips done since these last 10 years, I’m done with hardcore stuff…I guess?!  :roll:

Engine on… and after less than 10 minutes, we are already in France

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_7.jpg)

…already 2 minutes l8ter, we are in Luxembourg… I love my geographic situation! In no time I have access to the ‘arcade market’ from four different countries (Belgium, France, Luxembourg, Germany)

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_8.jpg)

But what the hell going in Luxembourg this morning? Simple -> cheap fuel (among many other nice things)

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_9.jpg)

All of the road trippers won’t denied that one of the coolest things during a road trip is … the food & the drinks! And even if you are in diet or especially taking care about your health, there’s usually the ‘road trip’ exception/excuse! So how can I resist to get these 'Fricadelles', huh?  :P

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_10.jpg)

Yeah, this is mostly during road trip that I’m buying such stupid ‘gas stations’ drinks, and here’s my today’s choice :

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_11.jpg)

And while I’m buying useless things in that gas station , Sam got stuff from his personal home stock. Dr Pepper again? This man really deserve to be my team mate!

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_12.jpg)

Enough blabla, there’s a game waiting for us in France… but we have to pass over the Belgium again, for a couple of minutes…

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_13.jpg)

… before entering in France!

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_14.jpg)

Nothing special during that short trip… except scoring all these flags on the road …

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_15.jpg)

Arriving at destination… a lot of military stuff around…

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_16.jpg)

Damn, I wouldn’t risk to rush’n’jump over those barriers like this guy?!

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_17.jpg)

Dangerous area for sure…

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_18.jpg)

But I’m not here to play Commando, Rush’n’Attack or any kind of Tank game, I’m here for this lovely Katsuni TASTUMI BUGGY BOY *triple screen* cabinet :

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_19.jpg)

The cabinet is in very nice condition. After a short and quick inspection, the game is playable and you can already see few troubles : one screen is non-working, another one has a missing color problem. There’s also a sound issue (few sounds are missing).

In addition of this great grail game acquisition (holy shit guy, I own a Buggy Boy, like the one I played back in the days….yeah the triple screen one!!!), I’m also extremely happy to be here, at the Jean Christophe’s place because I knew I would play on another exceptional game… this one!

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_20.jpg)

This totally amazing Sega Hang On Limited Edition!
Its condition is totally exceptional! Fully working and perfectly calibrated, it’s a real pleasure to play on and on and on and on (to Coda)

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_21.jpg)

Sam, which is *everything* except a ‘racing games’ guy really enjoyed playing that game too :

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_22.jpg)

I can’t stop playing it! I have to try all the stages/difficulty levels/ musics!

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_23.jpg)

I used to play on the ‘regular red bike’ hang on, but this special edition of the game is far more interesting, with more features such selectable stages, a turbo button…

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_24.jpg)

Woow! I need that game, which is definitively a winner in any game room! Come on, who wouldn’t try to be the best on a such game? Ok, maybe girls wouldn’t try it? But this special edition is so damn rare. I’m not sure I would enjoy so much the regular 'red' one… dunno ... I have to figure out thing...  ::)

Hey, cool, Jean Christophe also owns a Sega Super Monaco GP dedicated! I have nice memories on that game, especially on the Megadrive /Genesis port which is called "Ayrton Senna's Super Monaco GP".

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_25.jpg)

I love the ‘huge picture’ effect due to the lens in front of the screen, and the rumbling/sound effect
But dawn, I didn’t remember the game was so hard…

Another lovely cabinet here, an early version of Galaxian, the one with the original black tmolding (serial 5 hundred and something,..) :

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_26.jpg)


I would be happy to spent more time here, but it’s time for us to leave.
The loading of the Buggy Boy was surprisly quite easy. Yeah, It’s a triple screen cabinet, but equipped with 14” monitors.
The width of the cabinet is 102cm, while the width of my trailer is 105cm… It (fortunately) fits as expected, but I have to pay attention not to scratch the sides :

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_27.jpg)


Title: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 13, 2015, 05:35:46 PM
It’s almost 12h30 now… warriors needs Japanese food… badly! ;D

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_28.jpg)

This is one of my favorite restaurant…We use to go here from time to time (one hour from my house), but because we ‘naturally’ are around, and because it’s road trip time, we do not hesitate to stop here!  :P

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_29.jpg)

When chess and beef unites… :P

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_30.jpg)

Ok, in a couple of seconds, a triple screen buggy boy will officially enter in Belgium…what else?  ;)

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_31.jpg)

…and finally arrived @ home. Here’s the road trip details :

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_32.jpg)

…which give : Belgium -> France -> Luxembourg -> Belgium -> France -> Belgium

343 km driven / 7h31 of ‘road trip’ time (fun included  ;))

Let’s unload the beast. This time we will only be two of use to move that cabinet.

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_33.jpg)

As you can see the cabinet is in a really good condition, especially that side  :-*  :arrow:

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_34.jpg)

Ok, the cabinet is now safe inside the Nuno’s Lair. Me happy, me extremely happy. It’s a game I played in the Luna Park during the annual kermess in my village… and it was on that triple screen cabinet version. I also remember playing it with my ass on a dedicated seat. But it seems that no one had that famous seat? (if anyone have it, please contact me!) :?

(http://www.dragonslairfans.com/buggy_boy/buggy_boy_road_trip_35.jpg)

I’ve never thought I would own that one, as I’ve never ever see it for sale. They are few owners of the Jr version (single screen) , but is there any ‘triple screen’ owners of that cabinet around?
I’ve just missed a Jr, but at end catch ‘the real triple thing one’ so life is good, isn’t it folk?

Stay tuned for full examination of the cabinet and its restoration.  8)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Alpha1 on August 13, 2015, 07:27:44 PM
The one game I am officially jealous of!!! Congrats, I used to play an Atari one, I have never seen another.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Arch on August 13, 2015, 08:20:59 PM
Ehrmagawd. Buggy Boy. I'm speechless.  :shock:

Congrats and hats off to you, DarthNuno. If anybody was ever destined to pick up this rare game, it was you (or Alpha1). Please post more pics when you get it up and running.

Just curious, how does the three-screen-principle work? Does it require a special board, or does it use the same board as the JR?


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Level42 on August 13, 2015, 08:50:52 PM
Never played the arcade version but three-screen (racing) games = awesome :)

Almost forgot that this was a licensed game from Atari and that it was originally Tatsumi.....not a very common name :)

Also great to see yet another Galaxian with a low serial nr. in Europe....once again proof of my feeling that the first batch was shipped here.... :)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 13, 2015, 09:51:08 PM
I'll take a max of pictures inside/outside of the game.
That's gonna be a great machine to learn/discover due to the hardware specificities (triple screen)  :)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: muddymusic on August 14, 2015, 09:07:32 AM
A fantastic game and super rare cabinet!


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Belike on August 14, 2015, 09:31:17 AM
Seems like you enjoyed every minute of this trip, well done. :D
That Hang-On rocks. :spaceace:


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Laszo on August 14, 2015, 09:44:32 AM
Great roadtrip, always love the arcade effects in your pictures 😄


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: jcp on August 14, 2015, 06:21:20 PM
It looks like an easy roadtrip as you said (the easiest are not the worst too ;) ).
Well, I hope you will enjoy the true Buggy Boy experience (nothing to say about the economic / cheap Buggy Boy Jr. version) : it's such an ahead game for its time.
Otherwise, that game will really shine in your gameroom : I already see the adequate lights on it !

See you Bruno.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Digimon on August 14, 2015, 07:36:19 PM
great game!! I am jealous :roll:

and a great story!

congrats


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: vernimark on August 14, 2015, 08:43:43 PM
 :spaceace: :spaceace: :spaceace: :spaceace: :spaceace: :spaceace: :spaceace:


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: spectroman on August 14, 2015, 10:33:00 PM
I've taken the "cheap version" last saturday and I'm very happy.

nice catch bruno  :)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: xadhoom on August 14, 2015, 10:52:33 PM
Yeah! You got it!
Hope to come and get the condor ;-)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Q*ris on August 15, 2015, 11:11:56 AM
I was missing the Bruno style road trip reports :)
Great one and cool game too!
 :spaceace: :spaceace: :spaceace:


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Giddygoon on August 15, 2015, 11:16:55 AM
Well done Bruno,

One of my favs.....

Defo the triple screen version too...

Love the optical wheel, like Pole position

Can't wait for you to add your magic restoration


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 15, 2015, 11:43:05 AM
Ok, now let's figure out the problem on that cabinet.

First power on and first game! Check out the video :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_tube.jpg) (https://www.youtube.com/watch?v=829oRPzraro)


So as you can see :

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_tatsumi_repair_1.jpg)


- red color is missing on the 'middle' monitor
- vertical collapse on the 'right' monitor

Semi good new : the missing sounds... are back!?  :) But they are at very low volume, almost hidden by the sound of the monitor engine which is really loud...so this is anyway an issue to fix.


Here the view of the three monitors :

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_tatsumi_repair_2.jpg)

The 'right' monitor (the 'left' from the back view) in not the same model than the two others monitors. It's the one that has the 'vertical collapse' problem.
Because it's not the original monitor, the wiring has been 'adapted'?, see the following picture  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_tatsumi_repair_3.jpg)

Next step is to identify more precisely to model that monitor 'Hantarex Polo 14" and find out what is the component responsible for that 'vertical collapse' problem?
Did you already have an idea about how to fix this so far?

Oh, I also have to identify the wiring, especially the ones that go to that monitor and figure out the purpose of that 'modified wiring' ...

I had few manuals with that cabinet, but I'm not sure if it's for that specific Tastumi model. Will check that.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: jcp on August 15, 2015, 02:41:10 PM
Bruno, you should not switch on the monitor on the right if you don't want the cab to catch fire.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 15, 2015, 05:02:33 PM
Bruno, you should not switch on the monitor on the right if you don't want the cab to catch fire.

Yeps, don't worry, it was just to show all the troubles  ;)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: jcp on August 15, 2015, 05:16:14 PM
 :).
Otherwise, you should put the NOS Hantarex monitor in the cab (well, if you have paid Sam of course!).


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Level42 on August 16, 2015, 11:06:04 AM
What size are the CRT"s ?

The chassis on the left says its for 14".......


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 16, 2015, 11:15:14 AM
Yep, it's a triple 14" CRT monitor setup.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Level42 on August 16, 2015, 11:19:25 AM
Ah OK !


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: spectroman on August 16, 2015, 11:39:16 AM
Hi bruno,

first you have to disconnect and reconnect the remote control board.

After you have to measure voltage +27V at the output of the power supply (on TP6).

If I remember correctly, the TDA1675 stop working below 24V

Otherwise, on theses boards, I've change sometime C139 (1000µF/35V), C137 (220µF/35V) or D127

measure on TP31.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: jcp on August 16, 2015, 02:55:49 PM
Bruno, firstly, you should check the wiring, the connectors and the voltages (remember, you've got some documentation).
Don't change at random components.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: synonym9 on August 16, 2015, 10:04:06 PM


AAAAOOOOOHHHHH!!!!

It is no secret that I love the multi-monitor-arcades....as well as the Hang-On Bike.
I have the red one and came across a blue one too, but it was too expensive to me...unfortunately.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 17, 2015, 09:17:52 PM
first you have to disconnect and reconnect the remote control board.
After you have to measure voltage +27V at the output of the power supply (on TP6).
If I remember correctly, the TDA1675 stop working below 24V
Otherwise, on theses boards, I've change sometime C139 (1000µF/35V), C137 (220µF/35V) or D127
measure on TP31.

Thanks Fred for these precise indications.  :-* I'm gonna check that as soon as I can.
I'll open a dedicated topic for the monitor repair, and probably other ones for specific failures.
But for now, let's continue the first examination.

Oh yes, the documentation I got with the cabinet...

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_tatsumi_repair_11.jpg)

Well, it's not the one for this specific cabinet, but for the "Speed Buggy"Data East version. As far as I've seen, yeah, there are few similitudes, but most of the wiring in these manuals don't match the one on this TASTUMI version. In addition, none of these manuals includes boards schematics... it's better than nothing but I really have to find the manual/wiring/schematic for this specific cabinet model  :-\

So what is the 'engine' of that beast? :

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_tatsumi_repair_4.jpg)

The game board :

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_tatsumi_repair_5.jpg)

The 'lose' connector is -I would say- the one that goes to the rear/seat cabinet part I don't have, to be connect at the rear speakers?

Original TATSUMI board (I'm wondering why scribbles on the ICs surface by the way)  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_tatsumi_repair_6.jpg)

It's a triple PCB  (and there's even a fourth small mini-PCB behind the first/biggest one)  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_tatsumi_repair_7.jpg)

Few wires going to the main connector pcb have been cut/hacked/repaired?...dunno yet  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_tatsumi_repair_8.jpg)

Unknown board so far ...

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_tatsumi_repair_9.jpg)

Sound amp board I would say :

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_tatsumi_repair_10.jpg)

Now I would be curious to know if the game board from the other version of the game (Buggy Boy Jr, Speed Buggy, single or triple screens) are similar to the one inside that Tatsumi version?


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: bartie on August 17, 2015, 10:57:07 PM
I think i have downloaded it in the past the schematics for the game.
Can you do something with it?

https://drive.google.com/file/d/0B_GljfKEdEVmYkl3bjctaGluZEE/view?usp=sharing


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Level42 on August 18, 2015, 01:04:52 AM
The "scribbles" on the ICs were done as to "hide" what chips were used for pirates/bootleggers.
Often also the markings were simply sanded off.

That extra board as a very old EPROM on it....weird. it says TILT on the label.....even weirder :)

Maybe a credit board ?


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: lesoleil70 on August 18, 2015, 10:52:18 AM
Bruno, I don't know if this will be of any help to you, I just noticed that on the arcade boneyard site they are currently breaking up a speed buggy for parts.
Here the link.

Handy site for us all to bookmark, I got a few pieces from here this year.

http://thearcadeboneyard.com/kill_list.php (http://thearcadeboneyard.com/kill_list.php)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 18, 2015, 11:24:01 AM
I think i have downloaded it in the past the schematics for the game.
Can you do something with it?

https://drive.google.com/file/d/0B_GljfKEdEVmYkl3bjctaGluZEE/view?usp=sharing

Thanks a lot  :-*
Well, Im not sure it's the schematic for the Buggy Boy *triple screen* board version, but its a very good start  :)

The "scribbles" on the ICs were done as to "hide" what chips were used for pirates/bootleggers.
Often also the markings were simply sanded off.

Yeps, it make senses.

That extra board as a very old EPROM on it....weird. it says TILT on the label.....even weirder :)
Maybe a credit board ?

yes, I'm guessing that too. I'll follow the wires to have an answer  ;)

Bruno, I don't know if this will be of any help to you, I just noticed that on the arcade boneyard site they are currently breaking up a speed buggy for parts.

Thanks for the link, I'll contact him although it mentions Speed Buggy  :P



Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 30, 2015, 06:00:07 PM
OK, also got this NOS Hantarex polo 14" monitor  :)  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggyboy_WIP_1.jpg)

New vs old :

(http://www.arcadelifestyle.net/buggy_boy/buggyboy_WIP_2.jpg)

So let's replace the chassis with the vertical deflection problem (right screen), and now we are here (without any geometry adjustment yet)  :

(http://www.arcadelifestyle.net/buggy_boy/buggyboy_WIP_3.jpg)

Yeah, picture looks as great as we can expect from a new monitor  ;) Note that I didn't put the brand new tube so far...

Still the monitor in the middle to fix (the red color is missing)...


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: xadhoom on August 30, 2015, 06:03:36 PM
Fantastic!!!


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Arch on August 30, 2015, 06:49:50 PM
Instant boner!  :shock:


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Ianski on August 30, 2015, 07:56:55 PM
Fantastic!
I would be tempted to swap the middle monitor for the nos one, as thats sort of the most important.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: spectroman on September 02, 2015, 12:30:14 PM
great work :pac:


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: jcp on September 02, 2015, 06:44:41 PM
At last :spaceace:.
Ianski : that was my first idea too.

Bruno : you should "capkit" the left monitor too (HTX MTC-900E).




Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: spectroman on September 11, 2015, 05:44:28 PM
I've received the polo board :

there is a lot of dust

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20150911172025-spectroman-DSC-0193.JPG) (http://gamoovernet.pixhotel.fr/pics/20150911172025-spectroman-DSC-0193.JPG)

After a shower, I can work on it :

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20150911172530-spectroman-DSC-0194.JPG) (http://gamoovernet.pixhotel.fr/pics/20150911172530-spectroman-DSC-0194.JPG)

When I've power it, there are sparkles on the strap p133

I look the bottom of the board and I found that the pcb was burn around p133, r167

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20150911172125-spectroman-DSC-0195.JPG) (http://gamoovernet.pixhotel.fr/pics/20150911172125-spectroman-DSC-0195.JPG)

I've clean this area, and cut a useless track (from net -190V for the Xray protector) :

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20150911173114-spectroman-DSC-0197.JPG) (http://gamoovernet.pixhotel.fr/pics/20150911173114-spectroman-DSC-0197.JPG)

I've replace a rusty resistor & a leaking cap :

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20150911173353-spectroman-DSC-0196.JPG) (http://gamoovernet.pixhotel.fr/pics/20150911173353-spectroman-DSC-0196.JPG)

Now there is no more sparkle, but the vertical deflection is still missing.

I've check the TDA1675A :
- power is good 25V (stable)
- verticales pulses arrived at the sync IN

But the oscillator didn't start, there's no ramp at the pin 9, I think that the amplifier was died, I've to found a new one.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Alpha1 on September 11, 2015, 06:46:38 PM
Nice work

I wish there were mode 3 screen Buggy Boys found. I used to play this one and loved it.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: spectroman on September 14, 2015, 12:20:48 PM
I've get one TDA167x from my own  working board, and I replace it :

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20150914114907-spectroman-DSC-0196.JPG) (http://gamoovernet.pixhotel.fr/pics/20150914114907-spectroman-DSC-0196.JPG)

I've a dirty screen crt 14" (pickup recently), but it doesn't have the good crt socket :

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20150914115100-spectroman-DSC-0197.JPG) (http://gamoovernet.pixhotel.fr/pics/20150914115100-spectroman-DSC-0197.JPG)

So I've test quickly (less than 30 sec) on my 25" (I know that's bad ;) ), I've strange color order, but my pattern generator has the correct pin order for mtc9xxx, and the blue and red pin are swap on polo

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20150914121712-spectroman-DSC-0194.JPG) (http://gamoovernet.pixhotel.fr/pics/20150914121712-spectroman-DSC-0194.JPG)

usually, I've this :

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20130127154830-gc339-ColorBars.gif) (http://gamoovernet.pixhotel.fr/pics/20130127154830-gc339-ColorBars.gif)

There's a lot of glitchs on blue color, I think that a capkit will solve this issue


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: spectroman on September 14, 2015, 12:45:41 PM
The other buggy boy monitor, the mtc 900/E, have some broken parts, maybe a shock with BPOST :

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20150914123326-spectroman-DSC-0195.JPG) (http://gamoovernet.pixhotel.fr/pics/20150914123326-spectroman-DSC-0195.JPG)

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20150914123507-spectroman-DSC-0196.JPG) (http://gamoovernet.pixhotel.fr/pics/20150914123507-spectroman-DSC-0196.JPG)

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20150914123402-spectroman-DSC-0197.JPG) (http://gamoovernet.pixhotel.fr/pics/20150914123402-spectroman-DSC-0197.JPG)

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20150914123421-spectroman-DSC-0198.JPG) (http://gamoovernet.pixhotel.fr/pics/20150914123421-spectroman-DSC-0198.JPG)

I don't have a mtc 900/E to take spare part, can someone send me the power resistor and the B4 coil (linearity coil)?



Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on September 14, 2015, 02:27:33 PM
That is awesome Fred!  :-*

Ok, just found in my "what to do with?/untested parts" area an MTC900E if I ready correctly... Maybe you can use parts from that one? Let me know  ;)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: spectroman on September 14, 2015, 09:43:08 PM
Good, I need this parts. I'll take them at the BGS


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: xadhoom on September 14, 2015, 09:44:42 PM
Great job Fred!


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: spectroman on September 15, 2015, 06:17:51 PM
I've made a capkit on this board, but there are still glitches on blue  >:(

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20150914121712-spectroman-DSC-0194.JPG) (http://gamoovernet.pixhotel.fr/pics/20150914121712-spectroman-DSC-0194.JPG)

I was hoping that the replacement of the 10µF on blue signal will solve this problem.

So I've check the input impedance on all color's pin, all have same.

I get my scope, and I find that the output the first transistor is not stable, and the junction BE is around 2V ???

I replace the BC548 and :

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20150915181712-spectroman-DSC-0193.JPG) (http://gamoovernet.pixhotel.fr/pics/20150915181712-spectroman-DSC-0193.JPG)

the board can return to it's owner ;)

@bruno : you will have to tune the geometry, synchro and color on your own screen





Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on September 15, 2015, 07:58:29 PM
Yeah Yeah! Yeaah!!!!  :spaceace: :spaceace: :spaceace:


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: keri on September 30, 2015, 06:45:07 PM
good job !


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: spectroman on October 02, 2015, 01:41:43 PM
I've change the two parts on the second monitor :

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20151002133947-spectroman-DSC-0009.JPG) (http://gamoovernet.pixhotel.fr/pics/20151002133947-spectroman-DSC-0009.JPG)

But I give up,  this monitor's  completely broken :

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20151002134056-spectroman-DSC-0001.JPG) (http://gamoovernet.pixhotel.fr/pics/20151002134056-spectroman-DSC-0001.JPG)

(http://gamoovernet.pixhotel.fr/pics_gamoovernet690px/20151002134110-spectroman-DSC-0008.JPG) (http://gamoovernet.pixhotel.fr/pics/20151002134110-spectroman-DSC-0008.JPG)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Level42 on October 04, 2015, 09:32:14 PM
Mmm, not that hard to bridge those cracks with some thick solid wires....


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on October 18, 2015, 08:07:16 PM
Monitor repaired by Spectroman is working, hell yeah!  :-*  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_tatsumi_repair_12.jpg)

Now I'll have to capkit the left monitor in order to fix the screen size/geometry.

Still two issues to fix :

1. (A NEW ONE), the PCB doesn't boot anymore after 5 minutes of play. Cold boot is always ok.... it sounds like a power supply issue... will check the voltages when they are warm...
2. Sounds (except the car engine) is *sometime* missing. Maybe a capkit of the external sound board would fix that? Anyway, it won't hurt...


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: muddymusic on October 18, 2015, 08:21:42 PM
Awesome to see the full picture at last!


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: biasini on October 19, 2015, 12:02:38 AM
Great! i played a lot with c64 conversion... :D


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Arch on October 20, 2015, 11:33:26 AM
Great image! Hopefully the booting issue is an easy fix.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: strykr on October 30, 2015, 11:57:33 PM
Awesome stuff bruno, nothing but  :spaceace:


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: tb2000 on November 07, 2015, 08:04:46 PM
Awesome machine! I remember always playing the 3 screen cockpit version of this whenever I went on holiday years ago. Also played TX1 in the same arcade!  :)

You probably know this already, but if you wanted to put in an original chassis on the right hand screen, you can put a Hantarex 900/E straight on the same tube. Likewise, you could change the other two Hantarex 900/E to Polo chassis in the future if you wanted. I repair chassis in the UK every now and again and have many working chassis on the shelf ready to go if ever you need one! :)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Segasurvivor on November 08, 2015, 09:09:23 PM
epic thread, great game I never played it at the arcade but looks very good and the triple screen is ideal

 :)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: centaur2 on November 09, 2015, 08:21:39 AM
What a glorious machine, I really loved that game! Great catch!


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 20, 2016, 08:25:17 PM
Back on this!  :P

I'm now in the mood to work on that one!
So here's the condition of the game 10 months ago :

Still two issues to fix :

1. (A NEW ONE), the PCB doesn't boot anymore after 5 minutes of play. Cold boot is always ok.... it sounds like a power supply issue... will check the voltages when they are warm...
2. Sounds (except the car engine) is *sometime* missing. Maybe a capkit of the external sound board would fix that? Anyway, it won't hurt...

Well, the situation is now worst :

- the game doesn't boot at all!
- the left screen has now sync/parasites issue!

 :-X

As suggested by Fred 'Spectroman' when we came at home few months ago, the left monitor chassis is a waaayyy too dirty... which is probably causing some kind of short circuits? OK, I guess it must be cleaned!
Ok, there it is before the 'bath' :

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_monitor_clean_1.jpg)

...and after. Not totally cleaned but a way far better!  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_monitor_clean_2.jpg)

Great, no more sync issue for the left monitor :

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_monitor_clean_3.jpg)

(I will capkit that chassis because I can't extend the vertical picture size as much as the middle/right monitors)

But... the game still doesn't boot!

Next step, let's check the power supplies! (yeah, there are 2 PS inside that cabinet)

(to continue...)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 21, 2016, 01:44:19 PM
Oh, before checking the voltages... I also noticed how dirty the game PBCs are... at least the top one!  :-X  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_pcb_clean_1.jpg)

See!  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_pcb_clean_2.jpg)

Some repairs done in the past obviously  :roll:  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_pcb_clean_3.jpg)

Anyway, here it is after the bath :

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_pcb_clean_4.jpg)

Yeah, the game is back!  :-*  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_pcb_clean_5.jpg)

...but still some sounds missing... ok... next step... check the voltages (finally!) and all the component around the 'sound-related' stuff!

(to continue)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Superully on August 21, 2016, 09:03:04 PM
nice bruno! did you put the pcbs in the dish washer?


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 21, 2016, 10:14:56 PM
did you put the pcbs in the dish washer?

Dish washer? It sounds a way too aggressive, doesn't it? Nope, I gave to the main board a shower.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: spectroman on August 22, 2016, 09:19:44 AM
Shower or dish washer are good. At my work, we use a kind of dish washer.
During the cleaning process, pcb are cleaning with acid.
During rinsing distilled water is use.

http://www.gamoover.net/Forums/index.php?topic=29359.msg471006#msg471006


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Alpha1 on August 22, 2016, 01:34:04 PM
Bruno!

Can you scan that instruction sticker between the ashtrays???

My one is missing it!!  :spaceace: :spaceace: :spaceace:


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 22, 2016, 10:09:43 PM
Bruno!

Can you scan that instruction sticker between the ashtrays???

My one is missing it!!  :spaceace: :spaceace: :spaceace:

Check this out  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_instructions_full.jpg)
 
...or here (http://www.dragonslairfans.com/smfor/index.php?topic=6965.0)!  8)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Pinge on August 22, 2016, 10:20:01 PM
Wow! What a friggin awesome game!  :o
I remember playing this alot on my Amiga.

Never heard of this three screened monster of an arcade machine.
I hate monitors though, they only cause trouble and headache for me, so one is more than enough in each game....


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Alpha1 on August 23, 2016, 03:21:51 PM
Bruno!

Can you scan that instruction sticker between the ashtrays???

My one is missing it!!  :spaceace: :spaceace: :spaceace:

Check this out  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_instructions_full.jpg)
 
...or here (http://www.dragonslairfans.com/smfor/index.php?topic=6965.0)!  8)


YEAH!


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 23, 2016, 09:06:36 PM
Wow! What a friggin awesome game!  :o
I remember playing this alot on my Amiga.

Yes, here's in interesting video that shows all the versions : https://www.youtube.com/watch?v=EhyqW-r2i5g (https://www.youtube.com/watch?v=EhyqW-r2i5g)
Because I had an Amstrad CPC during the '8bits computing era', that was that specific version I played...but have a look at the C64 version... very playable for an 8bit portage! Once I've seen that C64 version, it was hard to go back on the lame Amstrad version...  :roll:


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on August 23, 2016, 09:28:23 PM
OK now let's try to figure out why some sounds are missing.
In the soundboard schematics, I'm supposed to have 12V coming on this connector :

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_soundboard_1.jpg)

...but it's not the case.  :-X

There are two PS in the cabinet. One of the two fails to provide the expected 12V  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_soundboard_2.jpg)

Just found an other PS, which provides 12V! But still have the same sound issue...

Next step, close examination of the sound/amp pcb... (to continue)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Alpha1 on August 24, 2016, 01:44:46 PM
I played Buggy Boy on my Atari ST. I played it to DEATH!

My local arcade also had the three screen version - same 3 monitor cabinet as Brunos but with the seat section. I played this to DEATH also. I could play it for ages and it was only 10p a go.

Buggy Boy is a great game. I am not sure where they have all gone??  ??? :(


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: muddymusic on August 25, 2016, 10:26:17 AM
It is strange, I remember seeing them in loads of arcades - when I got in to collecting I thought it would probably be an easy cab to find, but in 6 years I've only seen 2 of these!


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on January 03, 2017, 06:11:46 PM
Back on this  8)
Eventually found an other PS where the 12V is working.
...but still some sounds missing!  :-X

So after a close investigation I've discovered that the sounds (4 channels) provided by the PCB seems ok.
I've used a regular home computer amplifier/speakers to listen what coming for the 8 grey wires going to that connector...

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_soundboard_3.jpg)

...and It gives this :

1-2 : 'in game' sound effects (those who are missing!  :-*  [channel 1]
3-4 : Background motor sound (only when I drive inside tunnel) [channel 2]
5-6 : main motor sound [channel 3]
7-8 : main motor sound (I didn't spot any difference than the previous channel) [channel 4]

Sooo... I obviously have a problem with the amplification of the first channel (1-2 pin).

Sooooo... while I'm waiting an other spare sound board to arrive, I've just 'shifted' the connector (the one in the orange spot) to the left... so I've lost one of the four channel, the channel 4 which provides obviously the same signal than the channel 3...  ;D
In game, I do not spot any sounds missing, check this out  :-*  :arrow:

(http://www.arcadelifestyle.net/buggy_boy/buggy_boy_soundboard_4.jpg) (https://www.youtube.com/watch?v=t_eFJ5DsRKs)

Remember, a seat (which I do not have like other BB owners) is supposed to be connected to that cabinet, and there's is a connector going from the cabinet to it. My guess is that extra channel is for the speakers on that seat. This is something I'm going to check.

But by now, I can *at last* enjoy some Buggy Boy games!  :P :)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Superully on January 03, 2017, 06:32:33 PM
that looks really nice, bruno, never played the game personally. BUT is it just me or the angle of the video or is the picture of the left screen smaller in size than the other two?


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: anunaki on January 03, 2017, 06:45:05 PM
This game looks awesome Bruno  :spaceace:


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on January 03, 2017, 08:42:09 PM
that looks really nice, bruno, never played the game personally. BUT is it just me or the angle of the video or is the picture of the left screen smaller in size than the other two?

You're right, the left screen geometry should be set correctly. That's gonna be done the next steps. I was so happy to have the sounds back that I forget to take care about other details  ;)


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: retrocab on January 04, 2017, 01:18:44 PM
very nice looks good buggy boy :lol:

can you also play round up 5 in this cabinet ,that also has three sreens??

good road trip



Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: Alpha1 on January 09, 2017, 07:20:38 PM
My hunch is that TX-1 is the same pinout. I have both Buggy Boy and TX-1 PCBs and they are pretty much identical.

I also have Round Up 5, but the PCB is different, so I am sure it can be played but with a harness adapter.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: beavisbeaver on February 05, 2017, 02:11:38 AM
Greetings from Australia!

I see what you have here... what a great find! I love your progress reports.
I have just recently restored a original Japanese Tatsumi TX-1 3 screen sit down cab here in Australia. Just thought i might say hello & am happy to offer any assistance i can with your project.
Cheers!  ;D


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: beavisbeaver on February 05, 2017, 02:47:12 AM
re: your sound not working.  ???
The sounds you are probably missing are the tire screech & crash / explosion sound. They seem to be separate from the other engine, overtaking cars & tunnel sounds which come thru the L & R channels.
I too had this problem. Turned out to be be fried driver chips on the amplifier board. One was cooked but I replaced them all and the sound was fixed.
Your amplifier has 1 less driver chips on the board than my cabinet version this may be due to the subwoofer located in the drivers seat of the cockpit in mine. The harness you have hanging likely is the rear L & R channels that were mounted in the stand up driver section you are missing.


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: DarthNuno on February 05, 2017, 09:24:08 PM
Welcome here beavisbeaver  :)
Many thanks for your advices. I got a spare sound board... unknown condition but I really hope some parts are still working and may help to fix mine.  8)

The sounds you are probably missing are the tire screech & crash / explosion sound. They seem to be separate from the other engine, overtaking cars & tunnel sounds which come thru the L & R channels.

Nope, I can hear these sounds (check the video I've done)... I can't really tell what's missing because everything seems there. My guess it was a duplicate sounds channel that goes to the rear/seat I don't have...


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: ataritoobin on February 06, 2017, 07:14:11 AM
Greetings from Australia!

I see what you have here... what a great find! I love your progress reports.
I have just recently restored a original Japanese Tatsumi TX-1 3 screen sit down cab here in Australia. Just thought i might say hello & am happy to offer any assistance i can with your project.
Cheers!  ;D

Welcome and that is one beautiful machine!  Nice work  :spaceace:


Title: Re: :: ROAD TRIP :: BUGGY BOY by TATSUMI [presented in triple screen]
Post by: beavisbeaver on February 06, 2017, 01:11:16 PM
Happy to help if needed. When i did my machine about 18 months ago not only was it my first full restore but i had to figure everything out myself and there was almost no reference material available. When i started i too had 1 screen not working & suffered from the dreaded heat problems which i have not fully located yet. Alot of 'experts' i asked about problems had no clue with my machine or did not want to touch it. I found that the Tatsumi machines are becoming extremely rare as they all had short one year licences before being onsold to Atari & Namco or Data East. I contacted several claimed owners of these machines but got no replies. So i vowed to help the next person i come across troubleshooting this similar machine.
I also have the wiring schematics for your Tatsumi Buggy Boy version as i see you have the Data East books.
Your machine came in 3 flavours. There should be some guide timbers on the underside of the main cabinet & holes on the top or facing front to work out which one you had.