Dragon's Lair Fans - Arcade Lifestyle

General Chat => Galaxian Theater => Topic started by: Vond on May 11, 2015, 11:28:29 AM

Title: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Vond on May 11, 2015, 11:28:29 AM
*I will be updating this post with more pictures soon!

Hea all!

Finally found some time to give an update on my situation!
Lately i've been working (alot!) on a project at my workplace.
I've been mostly involved with the ride itself (3D Content, Animation)

It boils down to this:

Some time ago we got the order to build a ride for a theme park (Yumble Roermond, in the Netherlands)

The idea was to have a 360º Display with room for 14 players and supply everyone with a canon that
shoots physical balls at the screens which in turn are detected by the software and registers the
hits in the virtual world.

The players are all seated on a circular like structure facing outwards (to the screens). The seating
area is mounted on a 6 DoF (Degrees of Freedom) motion system as to add motion to the ride.

Here is an early (3d rendered) concept of the ride.
(http://i.imgur.com/AhPUYha.jpg)

This is a 3D Printed Mock-up we did of the prototype of the ride
(http://i.imgur.com/MercRaQ.jpg)

The "dome" itself consists of 32 individual pieces that were made out of polyester
and build by ourselfs at our office
(http://i.imgur.com/iVaHjjk.jpg)

The floor parts had their own pieces that were also build in-office.
(http://i.imgur.com/tD4No4j.jpg)

Putting the pieces together
(http://i.imgur.com/Zktq36A.jpg)

Prototype set up at our office including the motion system.
Ofcourse at this point everything is still very much a mock-up and nothing is final
hence the placeholder seat etc.
(http://i.imgur.com/r83gPtm.jpg)

Of course next on the to do list was the projectors to get the screen to display some
game-elements.
(http://i.imgur.com/xfkElHZ.jpg)

Doing some test in regards to "warping" the screen and "blending" the projectors
together to create 1 enormous scene
(http://i.imgur.com/vRnc6cu.jpg)

A panorama picture showing the size and the light emission of the prototype at our office
(http://i.imgur.com/tywNicC.jpg)

Of course during all this time I was working on the storyboard.
The story of the ride is as follows:

You're on a mission to safe earth from an asteroid storm heading right for us.
You begin in a hanger and hear all sorts of ambient air-traffic control style radio chatter.
The countdown begins, engine's start roaring and you are blasted off into space.
During the launch you'll glimpse at the scenery of earth disappearing around/under you while
you blast off into the clouds. You exit the clouds and are off into space, where you
get a ride around the sun, get slingshot-ted around some planets while already encountering small clusters
of asteroids which you dodge during the journey. After a close encounter with a black hole
you will orbit a ringed-planet and move into the asteroid storm. Here the shooting section of the
ride starts and players are urged to use the cannons to hit the asteroids floating around them on
the screen. When hit, they explode. If enough of the primary targets are destroyed the ride will
end successfully and we will land safely at the coast of our starting planet.
If unsuccessful, we get a scene where the planet is bombarded by the asteroids and proceeds to
blow up, slinging you off into space.

Here are some very very early story board segments:

Part of the path through space
(http://i.imgur.com/X5HNOyH.jpg)

Placeholder planets in the scene, used to configure motion
(http://i.imgur.com/A6Co8YJ.jpg)

During this time we had to move the attraction to the place of destination in the theme park
and we needed to keep developing the content at our office. So we made a makeshift setup
to show us all the screens(9 of them!) that are responsible for the 360º Display.
(http://i.imgur.com/OoSrqSE.jpg)

Starting section of the ride still under constructions
(http://i.imgur.com/OqSQEMv.jpg)

Visual elements on our test setup
(http://i.imgur.com/ihQFgjw.jpg)

Configuring the path through the asteroid storm
(http://i.imgur.com/wmfxsLs.jpg)

Yours truly goofing around with the projectors
(http://i.imgur.com/7BKlthv.jpg)

This was the projector setup we used at our office. Note the 3d printed IR-LED holder and IR Camera's mounted
underneath to track the balls hittings the screens:
(http://i.imgur.com/TJJthPo.jpg)

Meanwhile constructions was underway at location
(http://i.imgur.com/eKXFn8U.jpg)

More construction at the themepark
(http://i.imgur.com/zL5EopP.jpg)

These are the cannons used in the ride.
They work on air pressure and use a air amplifier to propel the balls forward.
(This means you can look inside the canon and see straight through the whole of the barrel
from the backside!)
(http://i.imgur.com/FCyupWF.jpg)

(http://i.imgur.com/WTa2BSL.jpg)

Group of cannons (note the chair parts in the background)
(http://i.imgur.com/t3ishMk.jpg)

Meanwhile construction was almost done at the location
(http://i.imgur.com/5fvZ0s6.jpg)





Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Etienne MacGyver on May 11, 2015, 11:43:36 AM
Wow ! , Just WOW !  :o  :spaceace:
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: anunaki on May 11, 2015, 12:33:06 PM
 :shock: :shock: woooooooooooooow  :shock: :shock:

This looks to be awesome
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Level42 on May 11, 2015, 06:30:39 PM
............Level42 searches for jaw that must be somewhere on the floor.....









 :spaceace: :spaceace: :spaceace: :spaceace: :spaceace: :spaceace:
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Level42 on May 11, 2015, 06:40:24 PM
So uhmmmm, is it OK to call this a bit of a cross between Galaxian 3 and Asteroids ?

If you're looking for beta- testers, I'm your man !  ;D
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Muerto on May 11, 2015, 07:03:12 PM
H-o-l-y...S-H-*-T!!!!! thats insane!!! - I like it!!!! :o :o :o :o :o :o :spaceace: :spaceace: :spaceace:
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: DarthNuno on May 11, 2015, 08:04:27 PM
This is totally insane! It's far more impressive than the description you gave me last year when you started that project!
Oh, and of course...it's almost identical to the famous GH-28 (Galaxian3 for ...a lot of players  ;D, see here (http://www.dragonslairfans.com/smfor/index.php?topic=399.0)), or more identical to the GM-16 (Galaxian3 for 16 players) actually!
Very impressive!!! Many thanks for all these details!!! And what a piece of engineering of course!  :-*
 :spaceace: :spaceace: :spaceace:

Where to try that beast?
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Level42 on May 11, 2015, 09:12:44 PM
You're in luck, it's going to be in the far south of The Netherlands, Roermond. That's also nice for our German friends, close to the border.
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Laszo on May 11, 2015, 10:29:20 PM
Very nice, can't wait to try this baby out  8)
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: DarthNuno on May 12, 2015, 06:20:48 AM
You're in luck, it's going to be in the far south of The Netherlands, Roermond. That's also nice for our German friends, close to the border.

Wow, super cool... less than 2h30 from my place!  :)
Vond, please let us know as soon as this ride will be available to the public! ... oh and I wouldn't say no for an early access with the creators of this beas!!!t  ::) ;D
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Q*ris on May 12, 2015, 08:18:38 AM
Thanks for sharing this, it's just awesome!
Dream job!
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Vond on May 12, 2015, 10:13:13 AM
Well, currently the ride is open for try outs at the theme park.
But i'd suggest waiting until the final version is operational :)
We are currently making improvements as it is the version number 001
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: DarthNuno on May 12, 2015, 07:37:02 PM
Ok, update this message when you'll reach the final version, and I'll put my ass on that stuff!  :)

Oh, and I've just moved this topic to the 'Galaxian Theater' forum... coz' ... it's soooooo Galaxian3 liiiiiike!  :-*

 :spaceace: :spaceace: :spaceace:
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Level42 on May 24, 2015, 08:18:01 AM
So is this or the park open yet ?

My wife is dragging me and Mark to one of the worst places for men in the world (outlet stores) in Roermond and I'd love to do something fun after that !
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Level42 on May 24, 2015, 10:33:22 AM
Thïs is the park's website

www.yumble.nl

The attraction is open sine may 1 but in test fase.
(like René already said :) )

Pretty surprised that they named it Asteroids.....Atari (what remains  of it) might not like that, but I do ;)
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Luigi on May 24, 2015, 01:42:06 PM
What the......how did I miss this thread until now??  :shock:


This is amazing!!  :spaceace: :spaceace: :spaceace:

Don't hesitate to give us more info, pics and videos (as far as you're allowed to, of course)....I really love that sort of stuff :)
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Vond on May 26, 2015, 09:00:24 PM
I will supply more information as soon as i'm able too!
I'm working on it (as we speak actually!) so i'll keep you all updated ;)
Thanx for the interest guys! 8)
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Vond on July 28, 2015, 11:18:27 AM
Wow.

All this work and now:

http://www.nltimes.nl/2015/07/22/new-roermond-theme-park-bankrupt/

 :-X
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Etienne MacGyver on July 28, 2015, 11:25:27 AM
so soon the ride will be on marktplaats ?  ;D

now seriously, that sucks..
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Laszo on July 29, 2015, 12:47:48 PM
A 22miljoen investment ?? Wtf where they thinking  :shock: i think they could have given us 10 and we would have run a classic arcade for them  ;D
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Level42 on July 29, 2015, 12:56:51 PM
TBH.....I read some not too positive stuff about the place on-line. Now .....I surely don't always take that too seriously because people these days complain about everything and I haven't visited the place myself.

But.....I must say that my eyes frowned when I actually read about this park. So many attempts like this have been made in the past so I thought they were very courageous to give this a try.

René very sorry to hear about this because you probably put a load of effort and time in it I hope you will not be hurt financially in some way....

I did read the article mentioned they were attempting to re-open it but.....the biggest problem is that the outlet center is won't be "connected" to that place until 2017 and even then that is doubtful....

It's a shame that when people try something like this it fails but maybe they'll learn from it and improve.

22 million is a lot of money but seeing the rides there it all adds up very quickly.
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: ckong on July 29, 2015, 06:53:25 PM
Let's hope that they find some investor for a re-opening. And I hope that the company wjere you work got paid in full for the work done so far.
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: DarthNuno on July 29, 2015, 09:06:00 PM
Very sad new... I really wanted to try your creation as it's sooooo similar than the Galaxian3 for 16 players...
According the website, the park may reopen some day? Fingers crossed!  :-\
Title: Re: Fiesta theme park ride I helped develop. (picture heavy)
Post by: Laszo on August 02, 2015, 02:00:34 PM
A 22miljoen investment ?? Wtf where they thinking  :shock: i think they could have given us 10 and we would have run a classic arcade for them  ;D

I did not wanna sound negative and fore sure the rides are great but earning back this kind of money is not a small job. Needless to say I hope that you guys got paid for your work. Would be nice if you can resell it to other parks.

I liked the 4d ride in Drievliet the Hague and there you where not even part of the action 🎮