Dragon's Lair Fans - Arcade Lifestyle
General Chat => Dragon's Lair / Space Ace => Topic started by: slowcade on June 13, 2013, 06:48:29 PM
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The demoscene on the Commodore 64 is still alive. More so than on most other platforms. :)
Raffox came 4th in the mixed graphics competition at the Flashback 2013 party with this rendition of Dirk:
(http://csdb.dk/gfx/releases/119000/119470.png)
Knowing the C64's limitations, it's quite nice. :spaceace:
(Picture and info borrowed from CSDb)
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Yes, that's a cool one.
I didn't have a C64 at the time. I was in an other 'team' ::) ... I owned an AMSTRAD (Schneider) CPC 464, and I was very pleased with the port of the game on that machine.
Note there was already a technical trick on the presentation screen :arrow:
(https://www.dragonslairfans.com/forforum3/dragonslair_cpc.jpg)
:arrow: All that 'presentation' screen is in 'mode 0' (160x200/16 colors), except the scrolling text part which was in 'mode 1' (320x200/4 colors). Mixing modes wasn't possible without special assembler tricks! 8)