Dragon's Lair Fans - Arcade Lifestyle

General Chat => High Score - Are you the best ... around? => Topic started by: Muerto on October 18, 2010, 07:34:34 PM

Title: [Missile Command]
Post by: Muerto on October 18, 2010, 07:34:34 PM
(http://www.opdenkelder.com/muerto/dlf/missilecommand.png)



(http://www.opdenkelder.com/muerto/arc/Missile003.jpg)
Title: Re: [Missile Command]
Post by: Superully on October 18, 2010, 07:42:42 PM
still waiting for my replacement optical boards, then i'm going to crush your score 8)
Title: Re: [Missile Command]
Post by: Muerto on October 18, 2010, 08:19:06 PM
... then i hope it will never arrive!  ;D ;D ;D
Title: Re: [Missile Command]
Post by: level42 on October 18, 2010, 08:29:38 PM
still waiting for my replacement optical boards, then i'm going to crush your score 8)
Wow are those _STILL_ not arrived ?

I had a much better score when I used to still own my MC cabaret....
(http://gallery.me.com/andre.huijts/100312/DSCF1431/web.jpg?ver=12558908650002)


Give me a full size machine and I will even be better ;)
Title: Re: [Missile Command]
Post by: Superully on October 18, 2010, 08:34:45 PM
Wow are those _STILL_ not arrived ?

nope! but there's a reason for it: brian from gamestencils.com kindly "collects" arcade stuff from various sources for me and when enough stuff is at his place, he sends it over. there should be two huuuuuge boxes with tons of items on their way to germany as we speak, so brace yourself, michael. if i remember correctly, my personal best was something around 52.000, but i'm going to need some practise first after all those months!
Title: Re: [Missile Command]
Post by: Superully on October 18, 2010, 08:39:19 PM
it will - believe me :twisted:

the problem with missile command is that it is DEFINITELY a game which gives right-handed players an advantage, because success depends on precise and fast movement - difficult when you're left-handed!
Title: Re: [Missile Command]
Post by: level42 on October 18, 2010, 08:49:35 PM
it will - believe me :twisted:

the problem with missile command is that it is DEFINITELY a game which gives right-handed players an advantage, because success depends on precise and fast movement - difficult when you're left-handed!
So, cross your hands...
Title: Re: [Missile Command]
Post by: Superully on October 18, 2010, 09:32:24 PM
So, cross your hands...

unfortunately that ain't working in my favor! movement is too restricted.
Title: Re: [Missile Command]
Post by: Superully on December 03, 2010, 04:58:44 PM
hey michael, which dip switch settings are you using? #1 - 7 all turned ON?
Title: Re: [Missile Command]
Post by: Etienne MacGyver on December 03, 2010, 05:31:58 PM
hey michael, which dip switch settings are you using? #1 - 7 all turned ON?

You should debate that with Roy Shildt  ;D
http://www.youtube.com/watch?v=h7qWaPCPqa0 (http://www.youtube.com/watch?v=h7qWaPCPqa0)
Title: Re: [Missile Command]
Post by: Muerto on December 03, 2010, 11:26:26 PM
Hæh, that was quite fun to hear, but, i think he´s score is genuine because of all these claims he makes...
He even tried to get a head to head competition, but without any luck, and, the matter that Billy and Walter don´t want to discuss anything regarding Roy is total bull! - which clearly shows something is wrong!
I don´t know the story with Roy VS. Walter/Billy/TG, but i don´t thing the man has been given a fair chance to prove him self.... sorta like Steve did´nt get any recognition once he beat Billy´h HS on DK..... (and that alone was based on a return adress which had Roy´s name on it........)

EDIT
Ill check that tomorrow, but i get bonus citys every 10.000PTS
Title: Re: [Missile Command]
Post by: Muerto on December 03, 2010, 11:30:42 PM
 ;D ;D ;D

(http://www.opdenkelder.com/muerto/arc/mchigh25.jpg)
Title: Re: [Missile Command]
Post by: level42 on December 04, 2010, 01:13:49 AM
Wow. Nice. But you got a full-size upright, plays much easier than my former cabaret ;)
Title: Re: [Missile Command]
Post by: Muerto on December 04, 2010, 01:33:55 AM
Wow. Nice. But you got a full-size upright, plays much easier than my former cabaret ;)

You´re right about that, it´s easier to play with the big trackball, though it could need some new barrings.....
Title: Re: [Missile Command]
Post by: Etienne MacGyver on December 04, 2010, 07:53:06 AM
Found this on youtube
http://www.youtube.com/watch?v=zZD9SuP4IYE&NR=1 (http://www.youtube.com/watch?v=zZD9SuP4IYE&NR=1)

Rush Rulez !

Don't know the series though, but its chuck Season 2 episode 5
downloading this episode now..
Title: Re: [Missile Command]
Post by: level42 on December 04, 2010, 10:37:38 AM
Wow. Nice. But you got a full-size upright, plays much easier than my former cabaret ;)

You´re right about that, it´s easier to play with the big trackball, though it could need some new barrings.....

What you haven't even changed them yet ? You seem to be pretty lazy lately...... ;) ;) ;) ;) ;) ;) ;) ;) ;)

Unplayable if it's the original one's (and you can sure improve your score further.) I still think it's an amazing score. MC gets SO hard SO quickly.....actually one of the reasons I let mine go....
Title: Re: [Missile Command]
Post by: Muerto on December 04, 2010, 10:49:25 AM
Wow. Nice. But you got a full-size upright, plays much easier than my former cabaret ;)

You´re right about that, it´s easier to play with the big trackball, though it could need some new barrings.....

What you haven't even changed them yet ? You seem to be pretty lazy lately...... ;) ;) ;) ;) ;) ;) ;) ;) ;)

Unplayable if it's the original one's (and you can sure improve your score further.) I still think it's an amazing score. MC gets SO hard SO quickly.....actually one of the reasons I let mine go....

Hehe, youre right about the laziness, but have been pretty busy lately with other things.... (!) but maby later today ill take the CP apart, and see if it will improve my score...
And youre right about it´s getting hard! hate those smart bombs!!!! though theres an easy way to hit them.... ;) if youre good, which i´m not!
Title: Re: [Missile Command]
Post by: Etienne MacGyver on December 10, 2010, 06:38:29 AM
Found this on youtube
http://www.youtube.com/watch?v=zZD9SuP4IYE&NR=1 (http://www.youtube.com/watch?v=zZD9SuP4IYE&NR=1)

Rush Rulez !

Don't know the series though, but its chuck Season 2 episode 5
downloading this episode now..

for those of you who have FTP access here, its in the folder "chuck missle command"

be patience though, its 1563 megs, and upload is not so fast  ;)
Title: Re: [Missile Command]
Post by: level42 on December 10, 2010, 09:28:43 AM
See how little he has to turn the ball to reach all corners of the screen. On a cabaret you have to do a shit-load of rolling, you have to move the ball, then raise your hand and move again if you want to go from one corner to the other. I see this as a design mistake by Atari (or probably they didn't care).

They should have increased the number of slots on the opto-wheels so there would be more pulses per cm. movement to get a comparable control.

However, there should be a separate WR for MC on a cabaret !  ;D
Title: Re: [Missile Command]
Post by: tb lilley on August 05, 2012, 09:16:46 PM
Apologies for digging up such an old thread ...

(http://i143.photobucket.com/albums/r121/tb_lilley/a3453da1.jpg)

Did this on tournament settings I.e. no bonus cities. You start with 6, and that's all you get.
Title: Re: [Missile Command]
Post by: level42 on August 05, 2012, 10:20:26 PM
Amazing !
Title: Re: [Missile Command]
Post by: Q*ris on August 06, 2012, 06:53:00 AM
 :o :o :o
Title: Re: [Missile Command]
Post by: tb lilley on August 08, 2012, 10:05:11 PM
Missile Command is the only game I'm good at. I was a bit disappointed not to roll the score. I've been trying for about 3 years to get a million points with bonus cities turned off. To come so close .... broke my spirit and I've not properly tried it since. Awesome game though which still gets plenty of play.
Title: Re: [Missile Command]
Post by: DarthNuno on August 14, 2012, 08:36:13 AM
Let me reminds here THE movie to watch regarding Missile Command!  :arrow:

http://www.highscoremovie.com/

 :spaceace:
Title: Re: [Missile Command]
Post by: joeks on August 21, 2012, 09:24:11 AM
+1 Loved it.. And then the Rollerskating at the end :) HAHA!

Let me reminds here THE movie to watch regarding Missile Command!  :arrow:

http://www.highscoremovie.com/

 :spaceace:
Title: Re: [Missile Command]
Post by: DarthNuno on December 30, 2013, 08:23:06 AM
Missile Command 100 Hour World Record Attempt

Victor Sandberg is actually still playing if you want to go check him out! He's shooting for 100 million and he's close!

More than 70 hours playing time atm  :o Have a look right here : http://fr.twitch.tv/1337loungelive

 :spaceace:
Title: Re: [Missile Command]
Post by: Superully on December 30, 2013, 09:17:07 AM
watched this for a few minutes yesterday, but then stopped, because honestly i think this is just plain stupid. to me, this isn't playing a game anymore, this is a test of endurance combined with maths (and a keypad). i don't think that the creators of MC devised their game to be played like that ...
Title: Re: [Missile Command]
Post by: Tyrem on December 30, 2013, 09:30:09 AM
i do agree. by the way... what is the keypad for?
Title: Re: [Missile Command]
Post by: level42 on December 30, 2013, 09:49:28 AM
Huuuuuuhhh ? How can you say that Ully, you need a shitload of skill to play MC like that. And yes endurance is required for a monster score like this.

I think I just witnessed the game over and the guys on the live streams said he is 10 points short for the WR !!!!!!   TEN points !!! After over 71 hours of play !!!

I guess the keypad is for calculating (using a computer) scores etc. if you play 71 hours you will need a break sometimes for doing obvious things and you'll have to know how long you can leave the game before running out extra cities.

I've seen Asteroids Highscores that totally did not impress me because a) they used modded ROMs for more/faster bullets and b) used the saucer trick, which means leaving one tiny rock "alive" and flying constantly over the screen and just shoot the saucers when they come out (they always come out at fixed places on the screen). that is still not easy, but THAT is not playing the game like it's supposed to be, but I see absolutely nothing wrong with the way Victor played MC here.
Title: Re: [Missile Command]
Post by: Superully on December 30, 2013, 10:56:09 AM
Huuuuuuhhh ? How can you say that Ully, you need a shitload of skill to play MC like that. And yes endurance is required for a monster score like this.

never said that you didn't need any skills to do something like that, BUT as i've said before this doesn't look like a lot of fun, looks much more like trying to beat bad programming. but then again, i never understood the need for competitive gaming anyway ;)