Dragon's Lair Fans - Arcade Lifestyle
General Chat => Arcade Lifestyle => Topic started by: DarthNuno on January 07, 2010, 05:35:22 PM
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January 6, 2010 - A leaked internal video interview has spoiled at least one of Microsoft's surprise announcements at this year's CES show in Las Vegas, Nevada. The company plans to introduce "Game Room," a virtual arcade featuring retro titles for the Xbox 360
Microsoft's president of Entertainment and Devices Division Robbie Bach is seen discussing the to-be-announced plan as a way of bringing classic arcade titles, such as Centipede, to a new audience.
"Game room in some ways is sort of a retro approach," Bach said. "There's a generation of people who grew up with a set of games like Centipede. They look almost like casual, fun games today. At the time, they were high-end, edgy games. Game Room is the idea of bringing that back to the market, and bringing that to a very broad audience.
"What we're going to find is that when people can get 30 or more of these types of games, they're going to love it for the experience, and not just casual players, even people who would call themselves "hardcore gamers" are going to say, "oh wow, this is fun," he added.
The arcade will launch this coming Spring for Xbox 360 and PC with 30 original arcade and console classics, including "Centipede," "Asteroids Deluxe," and "Super Cobra." Players will be able to invite friends to your own custom arcade to challenge each other. The retro games will appear in their original cabinets and can be placed anywhere in your arcade.
New games will be released every week, with over 1000 titles being available over the next three years. Titles will be priced between 240-400 points for download, while 40 points nets players a single play.
Purchasing a game allows players to play it both on either Xbox 360 or PC.
"Game Room" will support Avatars, Voice Chat, 1080p, online multiplayer (Gold membership required), and cross-platform leader boards and achievements
Link (http://xbox360.ign.com/articles/105/1058752p1.html) for the complete article by IGN.
Now check this video right here (http://xbox360.ign.com/dor/objects/56752/game-room/videos/ces10_gameroomlaunch_010609.html).
Hey... Arcade games are going to be more 'mainstream' than never ::) :P
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A here is Scr33n, playing his Tempest ;) :D :arrow:
(http://image.jeuxvideo.com/imd/i/image_3.jpg)
(http://image.jeuxvideo.com/imd/i/image_26.jpg)
:P
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;D ;D 8) :spaceace:
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Oh no, the zillionth retro-arcade release on a console.
Like all the others before it, it will fail.
Why ? Because you don't have the cabinet, you don't have the correct controls, you don't have the look of a 19" CRT, you don't have the smell of the cabinet in your nose....it's just not the real thing.
O well.....at least they got the Atari logo right....
P.S. And once again, Microsoft steals an idea. Ever heard of MAME !?!?!?!
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I think it's a good idea to bring back arcade games on XBL.
Of course, it'll never be the same than playing on the real thing, but this is not the purpose here!
The target audience here is the casual gamers, who'll be more than happy to re-discovers 'Classics' and play Pac Man without configuring Mame for example, and share high score with the huuuuuuuge XBL community, but also experienced players (you should see some high score I've seen... completely awesome :shock: ). And they are also guys like me, sometime to lazy to go inside my game room, plug everything just for one game... so I put my ass in my sofa, press one button... and fight against the world ;D OK, not the same 'Classics' experience, but just ... an OTHER experience ;) It fresh my minds for time to time ;)
For those (like me) who feels uncomfortable with the controls or the display.... just thing that it's the same for all other competitors on that platform ;) So yes, when I play Xevious on XBL, I'm not as good as I'm on my cabinet... but the 'handicap' is the same for all others ;-)
I use to play Classics on PSN and also XBL and I can tell you the games, for most of them, are very accurate in term of game play. In addition, I really enjoy to see my name in the World Wide Hall of Fames, just after a game ;) Because we are all on the same hardware, no cheat... You really should try ;) Even Billy Mitchell is doing score on XBL 8)
At last, I'm happy for the new generation of gamers, kids... remember, the audience on PSN or XBL is huge... and it's a good thing that so many people can see, play, discover, or re-discover 'our' classics ;)
I prefer to see that ... than nothing ;)
An other good things are ... the sequels... Do you believe me if I tell you I got a PS3 for ... Xevious Ressurection ::) Only available on PS3 ... Pac-Man Championship on 360, the official sequel to Pac man... :P
OK, so for the first time, I would say for this topic : "IT'S A MATTER OF GAME THIS TIME", not a matter of cabinet, road trip, or anything... ;)
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For those (like me) who feels uncomfortable with the controls or the display.... just thing that it's the same for all other competitors on that platform ;) So yes, when I play Xevious on XBL, I'm not as good as I'm on my cabinet... but the 'handicap' is the same for all others ;-)
I think it's only a handicap for players who know what a joystick is, and played with it :D. Most of the younger crowd (-18) havent seen an arcade cabinet in real life. Except for the driving and dancing cabs which are about the only cabs to be found these days, and those obviously don't have joysticks.
I know this because last week when I was working on my Sagaia at my friends' place there was a group of -18 kids with my friend and they didn't even know how a joystick worked, they thought it was a big version of the analog stick found on X360 or PS3 pads ::). Some of the youngest didn't even understand why you had to drop coins in them to have a play on it ::). So they were totally amazed that these cabinets were found in bars, fairs and arcades (arcades was another new concept for them).
I'm only 26 years old, but talking to these guys made me feel old :-\ But I'm happy I still experienced the arcade scene when there was still a scene (although it was already on it's last legs).
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At least I'm giving my kid a good upbringing.
I know when he comes in the home saying, "Dad, the race cab (the Power Drift) is out of _credits_ again...."
He actually uses the word credits....not sure if he understands the idea behind it but it's still fun to hear him say it...
About XBL: the problem I have with the retro-issues of classic arcade games on consoles etc. is that the games only capture 10-30% of the original fun. F.I. on my son's DS I installed Atari Retro games. It's done pretty decently actually. My son loves Lunar Lander. But there is no way to emulate the handle bar thruster.
So, in the end, the games are much less appealing, so the kids get disappointed and say "these old games suck !". If they will ever encounter the real cabs, they probably won't even try because of those bad experiences.
Just MHO.
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That's totally true, I experienced this sometimes too. I have almost never experienced games that are my age or older when I was a kid. For example Paperboy, I had a very good time with the Sega Mega Drive port when I was a kid. But when I play it now it just doesn't feel right with that D-pad. The same goes for Marble Madness, also had a good time on the Mega Drive port. But I figure a trackball would make the game even more fun, especially when playing with friends ;D
Some time ago I played Rainbow Islands on the Nintendo DS, it's crap! It has nothing to do with the original, except for the sprites maybe... I was thinking, wtf why can't I make rainbows?! I figure when a kid plays that they will never want to give the real game a shot. So they're actually missing a good game.
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Bubble Bobble is a good conversion to DS though, plays like the original (in "classic" mode).
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Haven't tried Bubble Bobble yet, I only know Rainbow Islands is crap ;).
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I think it'll be ace, you can place the cabs anywhere, you can customise them etc etc...I cant wait for it :D
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I'm looking forward to creating my own virtual gameroom.
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Well what do you think? I like it but I thought u could actually walk your avatar about!!!
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i don“t have an X-Box...
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It's very fun. I love the general ambiance : lot of 80's sounds :-*. I already got the Shao-Lin's Road and ... Gravitar cabinets ;)
They add some special effects for vector games, far away for the real thing of course, but... still fun to play (I'm discovering Gravitar) ;)
The most interesting thing is the world wide score board... but why only to display the top 20 players?... these scores are already huge :oops:
Regarding the games, the emulation seems to be accurate. Like mame, you can add some graphics effects to give more 'arcade feeling' authenticity, like scan line, display raster, ...
To resume, this game room is the 'Legal Mame' for the mass ;D Nothing to setup...just 'buy' ...and play.
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I love "walking" around the arcade, listening to the sounds, seeing "people" playing. The atmosphere is good.
The selection of games is not great yet, and I have already purchased some of them outside the Game Room, but it's a nice start. :)
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I think that it is disappointing, at least for the moment. This is not really an arcade where you can walk around freely, you have to follow 'fixed' paths, you can zoom in and out a bit, go to the left or right, that's it. Not very exciting. there also is no opportunity to communicate with other avaters. With regard to the games, who is waiting for a bunch of intellivision games in a virtual arcade. No one. And even emulating of arcade games is not spot on. And a lot of interesting games might even never reach the Gameroom because of licence issues.
Nevertheless, it's a start and it might get exciting one day. But there still is a long way to go before it will be on par with the likes of Emulaxian/3D Arcade for instance.
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Yes i was hoping for it to be more like 3darcade
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Still some players here maybe? I've added JUNO FIRST in my 'virtual' collection :-* ...but also Time Pilot, just for the challenges because I've the full size cab ::) ;D
Do not hesitate to add me in your XBL list by the way ;)
Regarding the success of this 'game room' service, I don't think it's the big hit expected... only three editors are active to releases games : Activision, Konami & Atari.... and the numbers of releases should be more important...
It misses 'mainstream' games in my opinion, the current selection of games available is not the one expected by the mass :-\
Here's the list of the games available so far :arrow:
Adventure Atari 2600 02010-03-24March 24, 2010 Game Pack 002 Atari
Air-Sea Battle Atari 2600 02010-06-16June 16, 2010 Game Pack 0051 Atari
Armor Battle Intellivision 02010-03-24March 24, 2010 Game Pack 001 Intellivision
Asteroids Arcade 02010-05-19May 19, 2010 Game Pack 004 Atari
Asteroids Deluxe Arcade 02010-03-24March 24, 2010 Game Pack 001 Atari
Astrosmash Intellivision 02010-03-24March 24, 2010 Game Pack 001 Intellivision
Barnstorming Atari 2600 02010-07-14July 14, 2010 Game Pack 007 Activision
Baseball Intellivision 02010-06-09June 9, 2010 Game Pack 0051 Intellivision
Basketball Intellivision 02010-05-05May 5, 2010 Game Pack 003 Intellivision
Battlantis Arcade 02010-03-24March 24, 2010 Game Pack 001 Konami
Battlezone Arcade 02010-05-12May 12, 2010 Game Pack 0031 Atari
Black Widow Arcade 02010-06-23June 23, 2010 Game Pack 006 Atari
Boxing Intellivision 02010-05-26May 26, 2010 Game Pack 0041 Intellivision
Buzz Bombers Intellivision 02010-05-26May 26, 2010 Game Pack 0041 Intellivision
Canyon Bomber Atari 2600 02010-05-12May 12, 2010 Game Pack 0031 Atari
Casino Atari 2600 02010-06-23June 23, 2010 Game Pack 006 Atari
Centipede Arcade 02010-03-24March 24, 2010 Game Pack 002 Atari
Chopper Command Atari 2600 02010-06-16June 16, 2010 Game Pack 0051 Activision
Circus Atari Atari 2600 02010-06-09June 9, 2010 Game Pack 0051 Atari
Combat Atari 2600 02010-03-24March 24, 2010 Game Pack 001 Atari
Crackpots Atari 2600 02010-06-30June 30, 2010 Game Pack 0061 Activision
Crystal Castles Arcade 02010-03-24March 24, 2010 Game Pack 001 Atari
Demons to Diamonds Atari 2600 02010-05-19May 19, 2010 Game Pack 004 Atari
Finalizer Arcade 02010-03-24March 24, 2010 Game Pack 001 Konami
Fishing Derby Atari 2600 02010-07-14July 14, 2010 Game Pack 007 Activision
Football Intellivision 02010-03-24March 24, 2010 Game Pack 002 Intellivision
Frog Bog Intellivision 02010-06-02June 2, 2010 Game Pack 005 Intellivision
Grand Prix Atari 2600 02010-05-19May 19, 2010 Game Pack 004 Activision
Gravitar Arcade 02010-03-24March 24, 2010 Game Pack 002 Atari
Gyruss Arcade 02010-07-14July 14, 2010 Game Pack 007 Konami
H.E.R.O. Atari 2600 02010-06-23June 23, 2010 Game Pack 006 Activision
Haunted House Atari 2600 02010-05-26May 26, 2010 Game Pack 0041 Atari
Hover Force Intellivision 02010-07-14July 14, 2010 Game Pack 007 Intellivision
Jungler Arcade 02010-03-24March 24, 2010 Game Pack 002 Konami
Juno First Arcade 02010-06-30June 30, 2010 Game Pack 0061 Konami
Kaboom! Atari 2600 02010-06-30June 30, 2010 Game Pack 0061 Activision
Keystone Kapers Atari 2600 02010-05-12May 12, 2010 Game Pack 0031 Activision
Konami's Ping Pong Arcade 02010-06-16June 16, 2010 Game Pack 0051 Konami
Laser Blast Atari 2600 02010-06-23June 23, 2010 Game Pack 006 Activision
Liberator Arcade 02010-06-16June 16, 2010 Game Pack 0051 Atari
Lunar Lander Arcade 02010-03-24March 24, 2010 Game Pack 001 Atari
Major Havoc Arcade 02010-07-07July 7, 2010 Game Pack 0061 Atari
Mega Zone Arcade 02010-05-12May 12, 2010 Game Pack 0031 Konami
Megamania Atari 2600 02010-05-05May 5, 2010 Game Pack 003 Activision
Millipede Arcade 02010-05-26May 26, 2010 Game Pack 0041 Atari
Millipede Atari 2600 02010-03-24March 24, 2010 Game Pack 002 Atari
Missile Command Arcade 02010-06-02June 2, 2010 Game Pack 005 Atari
Motocross Intellivision 02010-06-16June 16, 2010 Game Pack 0051 Intellivision
Mountain Madness Super Pro Skiing Intellivision 02010-03-24March 24, 2010 Game Pack 002 Intellivision
Mr. Goemon Arcade 02010-06-02June 2, 2010 Game Pack 005 Konami
Night Driver Atari 2600 02010-05-12May 12, 2010 Game Pack 0031 Atari
Night Stalker Intellivision 02010-05-05May 5, 2010 Game Pack 003 Intellivision
Oink! Atari 2600 02010-05-12May 12, 2010 Game Pack 0031 Activision
Outlaw Atari 2600 02010-03-24March 24, 2010 Game Pack 001 Atari
Pitfall! Atari 2600 02010-05-05May 5, 2010 Game Pack 003 Activision
Quadrun Atari 2600 02010-07-14July 14, 2010 Game Pack 007 Atari
Rack 'Em Up Arcade 02010-05-05May 5, 2010 Game Pack 003 Konami
RealSports Tennis Atari 2600 02010-03-24March 24, 2010 Game Pack 002 Atari
RealSports Volleyball Atari 2600 02010-05-05May 5, 2010 Game Pack 003 Atari
Red Baron Arcade 02010-03-24March 24, 2010 Game Pack 001 Atari
River Raid Atari 2600 02010-05-26May 26, 2010 Game Pack 0041 Activision
River Raid II Atari 2600 02010-06-09June 9, 2010 Game Pack 0051 Activision
Road Fighter Arcade 02010-03-24March 24, 2010 Game Pack 002 Konami
Scooter Shooter Arcade 02010-07-07July 7, 2010 Game Pack 0061 Konami
Scramble Arcade 02010-03-24March 24, 2010 Game Pack 001 Konami
Sea Battle Intellivision 02010-03-24March 24, 2010 Game Pack 001 Intellivision
Shao-Lin's Road Arcade 02010-03-24March 24, 2010 Game Pack 002 Konami
Shark! Shark! Intellivision 02010-05-19May 19, 2010 Game Pack 004 Intellivision
Skiing Atari 2600 02010-06-02June 2, 2010 Game Pack 005 Activision
Sky Diver Atari 2600 02010-07-07July 7, 2010 Game Pack 0061 Atari
Sky Jinks Atari 2600 02010-06-09June 9, 2010 Game Pack 0051 Activision
Soccer Intellivision 02010-05-12May 12, 2010 Game Pack 0031 Intellivision
Space Armada Intellivision 02010-03-24March 24, 2010 Game Pack 001 Intellivision
Space Duel Arcade 02010-05-19May 19, 2010 Game Pack 004 Atari
Space Hawk Intellivision 02010-03-24March 24, 2010 Game Pack 002 Intellivision
Spider Fighter Atari 2600 02010-05-26May 26, 2010 Game Pack 0041 Activision
Stampede Atari 2600 02010-05-19May 19, 2010 Game Pack 004 Activision
Star Raiders Atari 2600 02010-03-24March 24, 2010 Game Pack 002 Atari
Star Strike Intellivision 02010-06-30June 30, 2010 Game Pack 0061 Intellivision
Starmaster Atari 2600 02010-07-07July 7, 2010 Game Pack 0061 Activision
Strategy X Arcade 02010-05-26May 26, 2010 Game Pack 0041 Konami
Sub Hunt Intellivision 02010-03-24March 24, 2010 Game Pack 002 Intellivision
Super Breakout Arcade 02010-05-05May 5, 2010 Game Pack 003 Atari
Super Cobra Arcade 02010-03-24March 24, 2010 Game Pack 002 Konami
Tempest Arcade 02010-03-24March 24, 2010 Game Pack 002 Atari
Time Pilot Arcade 02010-05-19May 19, 2010 Game Pack 004 Konami
Triple Action Intellivision 02010-06-23June 23, 2010 Game Pack 006 Intellivision
Tutankham Arcade 02010-03-24March 24, 2010 Game Pack 001 Konami
Utopia Intellivision 02010-07-07July 7, 2010 Game Pack 0061 Intellivision
Video Hustler Arcade 02010-06-09June 9, 2010 Game Pack 0051 Konami
Video Pinball Atari 2600 02010-06-02June 2, 2010 Game Pack 005 Atari
Warlords Arcade 02010-06-30June 30, 2010 Game Pack 0061 Atari
Yars' Revenge Atari 2600 02010-03-24March 24, 2010 Game Pack 001 Atari
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http://en.wikipedia.org/wiki/List_of_Game_Room_games ;)
Oh, I just noticed that Gamepack 7 is out, with Gyruss. Nice game and will be a sure addition to 'my Gameroom'
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www.gaintbomb.com (http://www.gaintbomb.com) is dowing a review of every thing thats being released for gameroom. Great video's! From my favourite gamesite.
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No more new games since few weeks ???
:( :arrow:
Rumors began circulating yesterday that Australian developer Krome Studios has laid off a good chunk of its staff and closed its Adelaide studio, leaving just its Melbourne and Brisbane studios behind. Krome has now officially commented on the situation, and while it's perhaps not as bad as original reports had suggested, the situation at Krome is not a good one.
"As we have seen by other recent announcements, the games industry is still going through economic challenges which Krome is not immune from. These times are challenging and as a result, we have put some of our staff on notice pending the outcome of a number of upcoming projects," a statement issued to GameSpot Australia (via GamesIndustry.biz) read.
The statement made it clear that Krome's current projects will not be affected in any way: "It is important to note that this action has not affected the development of our current projects, both announced and unannounced, which we are continuing to work on. Additionally, Krome remains firmly committed to the future of all three studios."
According to GameSpot, the Adelaide studio remains open for the time being, but it has been put on a four-week notice, with its fate to be decided at the end of that period.
Krome has previously gone through layoffs; most recently in April, shortly after the release of Game Room on Xbox Live Arcade, and again last November.
Besides Game Room, Krome has also been responsible for Viva Pinata: Party Animals, Star Wars: The Clone Wars - Republic Heroes, and Scene It? Box Office Smash.
Our best wishes go out to those who might be affected by the layoffs.
(original link (http://www.1up.com/news/xbla-game-room-developer-krome))
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No real news. Whe alle knew at gamepac 3 that is was gowing to be a slow dead.
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so far game room has been a major dissapointment for me
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i couldn't care less :P