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Topics - nilfisk

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1
Arcade Lifestyle / Nintendo EVR Race
« on: November 16, 2016, 06:08:30 PM »
The same guy who has recently sold the Monkey Magic upright, is now offering a Nintendo EVR Race on Yahoo Japan. Seems he has quite a collection of rarities :)

http://page19.auctions.yahoo.co.jp/jp/auction/x465226628

For the historians:

EVR Race is a Nintendo developed and manufactured arcade video game released in 1975. Nintendo regards the game as the first title they ever released, omitting Laser Clay Shooting System whose inclusion could be argued. Genyo Takeda created the video game, which has led Shigeru Miyamoto to consider him Nintendo's first video game designer. EVR Race was extremely large and six players could participate. In the game, horses would race on the screen and the players were required to predict which horse would win. The game was extremely complicated, so after Nintendo released the game they had a hard time maintaining it and there were a lot of breakdowns. Due to their experience with EVR Race, Nintendo learned how difficult it was maintaining arcade games.

2
Arcade Lifestyle / Cab ID hints wanted
« on: August 13, 2016, 06:06:08 PM »
Hi,i've come across this machine today,  and it looks familiar somehow. Any hints on what this once was? Sorry, I cannot rotate the pic on my phone right now.
Cheers,
Martin


3
Technical Area / Galaxian, once more
« on: September 14, 2015, 02:33:49 PM »
Dear All,

Some of you may remember that I've been struggling with fixing one (in fact, two ;)) of my Galaxian PCBs over the last few months. I've now got one of them running almost perfectly, with one strange issue remaining:

Whenever a group of three ships attacks, the right Guardian is invisible while diving. However, it re-appears in any of these cases:

- the group misses my ship and returns to the top (see video)
- the left, visible Guardian is shot - then, even while still diving, the right Guardian suddenly becomes visible.

It's just invisible, other than that, it behaves normally, in that it fires bullets, and also can be shot, if you guess it's position.

This video should serve as a better explanation than my summary above, I suppose ;)

https://www.youtube.com/watch?v=O7WtKVJ-7GU

The sprite ram is good, as are the graphic eproms etc.

As always, any hints are highly appreciated!

Cheers,
Martin

4
Arcade Lifestyle / Robo-Cab
« on: July 05, 2015, 08:01:45 AM »
Just found this on Ebay Germany. Pretty cool universal cab, I think :)






5
'Business' Area : Buy/Sell/Trade / WTB: Moonwalker PCB
« on: June 19, 2015, 08:01:19 AM »
My mate's 40th birthday is nearing, and while he's not into this hobby, he's been tremendously helpful with roadtrips, moving cabs around etc.. Whenever we talk about arcade related stuff, he mentions how he remembers playing "Moonwalker" at a local bar back in the days, and how he loved the game. So what better gift for him than a Moonwalker PCB with one of Arcadeforge's superguns?

I am therefore looking for a Moonwalker PCB - a bootleg is obviously ok as well in this case.

Cheers,
Martin

6
Dear fellow DLF members,

I am on the hunt for a cab in Berlin, Germany. I am still watiting for the seller to reply, but i guess he won't be willing to assist in shipping the cab to me. Is there anyone around who'd be willing to jump in? It would, of course, be highly appreciated.

Cheers,

Martin

7
This one is just collecting dust among the other pins, so I've decided to let it go. Before I offer it on local platforms and pinball forums, I wanted to check if anyone is interested in a trade. Offer anything arcade related, maybe we can work something out without exchanging cash.

The game is in good condition and has never been placed on route, I bought it directly off a distributor about 10 years ago. It is technically flawless, with no hackjobs or battery leakage on the pcbs. All features are working, all displays are good.

Playfield is almost without wear, in fact, the only spot that shows some wear is the insert in front of the drop targets (see pictures). I also have a spare center ramp (NOS) that I'll throw in. I don't think it has ever been reproduced, so this is one real asset.  

The game is located near Vienna, Austria, but I'll be happy to assist with shipping, or meet up if the destination is within a reasonable distance (i.e: a few hours drive/doable in one day).

Cheers,
Martin





8
Arcade Lifestyle / Fixing my EMs: Chicago Coin's TWIN RIFLE (picture heavy)
« on: December 29, 2014, 06:40:00 PM »
I've finally found the time to get another EM machine in my basement going. This time, it's Chicago Coins 1971 gun gallery "TWIN RIFLE" - a rather fast and competitive game, I must say.

Unfortunately, having been stored in a shed for decades, the process started off with TWIN RIFLE in a rather rough shape:





Dirty on the outside, and with a lot of gum and grease on all the relays and motors on the inside:



However, as an unexpected surprise, both the original schematics as well as tons of pricing and instruction cards where still tucked away in the backbox :o



Anyways, time to start working :). As almost always with EMs, let's start off with two crucial components: the score wheels and the score motor.



The score wheels are located in the header, together with the game timer motor and the score relay, so let's remove the head so that we can access them easily.



As expected, gummed up and not turning freely.



Fortunately, the score units used by CC during this time are easy to dis-, and (probably even more important) reassemble :).



Rebuiling them took about 2 hours, and they look and work almost like new now.

What's bothered me more, though, was the fact that the left gun was not working. First of all, taking the gun appart, I noticed a broken trigger switch contact on the inside. As this is a game specific part, I solved this by using lots of solder to fix the contact blade again. I am not sure if this will last for a very long time, but for now it's working.

Also, even with a working trigger, the gun recoil was not working for the left player's gun. Again, a broken switch blade was the cause, this time on the trigger control relay in the backbox. I again temporarily fixed this by soldering the blade in place again, but later on replaced the whole switch, as I found a suitable replacement in my parts box. The picture still shows the temporary fix.



Now that both guns were working, I ran into another problem: every now and then, the player 1 and 2 start buttons stopped working. As this was occuring randomly, and affected both buttons, I suspected a contact problem or broken cable somewhere between the gun panel and the backbox. Time to start hunting :).



.... starting from the game's front ...



.... and using loads of alligator clips to bridge and trace each and every contact involved in the game initialisation process. The included schematics came in quite handy now.



Finally, I was able to locate a broken wire between a plug at the bottom of the cab (near the transformer) and the score motor. As I was too lazy to separate 30+ cables that were running up from there to the backbox in one big string, I simply patched in a wire in parallel and ... voilá, start buttons are working again as expected every time.

Now that I got working start buttons and guns, I noticed that sometimes the same target appeared again and again, eternally. This was caused by the program unit being gummed up as well (a simple one-directional stepper unit cycling through the "target program" endlessly).



So it was time for a rebuild once again. I usually sand down the contacts with fine sandpaper, then remove all the dust and dirt with cleaning alcohol, and finish off by applying a small layer of teflon grease, to reduce the friction between the contact blades and the pcbs. The picture makes it look as if I used tons of grease, while in fact I try to use as little as possible/needed. Also, as already stated in my small report on my SAMI resto, I never grease or lube anything where plastic and metal touch each other. In fact, I try to avoid greasing/lubing wherever possible.



This cured the target problems as well.

As still some target hits weren't registering properly, I also calibrated the guns (a painful procedure if you're, like me, missing the fixation brackets for the guns that originally came with the game - took me hours for both guns ...). You have to exactly allign the finger below each gun to the corresponding target contacts:



Finally, I also replaced the old selenium rectifier used to generate DC for the motors and the sound board .... Erratum: the sound board has it's own crude rectifying circuit using a bunch of regular diodes, and a 18v zener diode for voltage regulation. It is supplied 10 and 30 VAC via the connector. Also, the second board next to the sound board is not connected to it in any way; it's merely a cheap power supply circuit for the optional 8-track player (it only consists of 4 diodes and a smoothing cap).

The sound board power setup is visible from the schematics in the game manual, though not the main schematics I was using as a reference. As it seems, "RTFM" does not only apply to modern day technology ;)




.... with a modern one. I usually leave the old ones in place, just for the looks.



With tons of pictures posted now already, be assured that, additionally to the stuff described above, I ran into tons of smaller problems, ranging from misalligned contacts, to me breaking two of the deer's heads (the plastic used for them seems to have suffered from aging and is VERY fragile now  ::) - but nothing that can't be fixed again by proper gluing ;)), and having to remove the whole transformer unit because of one f**** screw falling down and right below it. But at least I now know my way around this game, as I have probably touched each and any contact/component at least once :D .

Also, I still have to fix the soundboard, and get around to take care of some cosmetic stuff.

What counts though is that the usual crowd (kids) is happy with the newly resurrected game, as you can see in the last picture :D



Cheers,
Martin

9
'Business' Area : Buy/Sell/Trade / Going rates for Taiko no Tatsujin
« on: December 22, 2014, 09:51:50 AM »
Hi,

A little bit more than a year ago, I placed my first WTB thread here, looking for a Zac Invaders, a Jumbo Quadro and a Monaco GP cabaret. A few weeks ago, I scored the last of the three machines, so it's time for a new challenge ;).

Does anyone here know the going rates for Taiko no Tatsujin machines? Any version is fine, even though I will obviously prefer the newer iterations. As I've seen quite a few of these in (more or less) local arcades, e.g. in Italy, I'm sure there must be one up for grab somewhere.

Cheers,
Martin

10
Technical Area / MTC90(?) Flyback Replacement
« on: October 05, 2014, 06:43:41 AM »
I've posted this before as part of my thread on the Novomatic TURBO STAR cab I recently got, but thought this would fit the tech section as well - sorry for doubleposting.

The cab came with some 13" variant of Hantarex' MTC-90 (at least thats what I think), and the flyback on the chassis is clearly fried. I understand that rewinding a flyback is quite difficult (I've read about the process on some vintage tv forums the previous days), so I am looking for a way to replace it.

Any hints/suggestions on where to look for a suitable new flyback?

As always, thanks for your efforts, guys!

Martin


Original Size: http://www.kersch.at/turbostar/IMAG1566.jpg


Original Size: http://www.kersch.at/turbostar/IMAG1558.jpg

11
Arcade Lifestyle / Mystery Cab: "Turbo Star", Novomatic
« on: October 01, 2014, 07:07:15 PM »
So I picked up my first cab from Synonym9's roadtrips yesterday. It it labeled "Turbo Star", and seems to have been made by Novomatic, Austria. It's quite clean and fortunately unhacked on the inside (as it seems to be the case with most of the games he picked up from that place), and it seems to be some kind of Monaco GP clone.

It's using LCD Displays for score/time/credit, and it's a single board, utilizing 2 Z80s and one AY-3-8910 for sound. The monitor is an early HANTAREX model (looks similar to a MTC-90 chassis, but not identical. Please help, HANTAREX experts out there ;) ). All ICs have a 1979 date code.

Any thoughts of what kind of game/bootleg/... this could be?

Anyway, Novomatic is still a big player in gambling/casino stuff, and coincidentally, their HQ is about 10 mins from my workplace, so I'm thinking about contacting them to see if they've got any documents on the game.

Cheers,

Martin








12
'Business' Area : Buy/Sell/Trade / WTB: Galaga Marquee and Sideart
« on: September 14, 2014, 05:58:47 AM »
Hi Guys,

Before I go for the usual US shops and spend a fortune on shipping and (probably) customs:

My Galaga's marquee is flaking. Also, it is currently missing sideart, after I sanded and repainted the very worn cab last year. I already purchased a new repro marquee off ebay, but the quality was sub-par, so I am still using the original one. I don't mind if the new one is printed on plexi or real glass, though.

Reg. sideart, I am looking for a set WITH Midway logo/copyright, not one of the now common versions with the logo removed and Namco copyright.

If you have some spares you want to get rid off, please send your offers :)

Thanks!

Martin

PS.: I am also open for hints on where to purchase the best pieces, quality wise!

13
Arcade Lifestyle / Midway SAMI - The Resurrection of the Dead
« on: September 06, 2014, 12:42:13 PM »
As some of you may remember, I've picked up Midway's 1970s EM smasher SAMI more or less by accident last year, when I went to Graz for an Asteroids cocktail table. Turned out SAMI was missing the projection unit, but with some luck, and the help of some friendly folks over at the KLOV forums, I was finally able to track a complete projector down. I ordered two of the reproduction films for SAMI available at http://samifilm.com/ at the same time, so I'm finally ready to get this beast going again :) .

EMs and "bronze age" games have grown on me over the last few years, so I've decided to document some of the steps I take this time, and also post updates on the overall progress. I hope you guys enjoy an excursion away from the usual vid stuff.



First step: take all the inards out to give them a proper cleaning. This is one filthy machine, and it seems it's also been home to a colonie of wasps over the years. Fortunately, SAMI is very serviceable - almost anything can be removed by opening some hinges, or is easily accessed through the cabinet itself.



Up next: clean the "rocket launcher" base. Lots of oil and grease have cummulated here.



The rocket launcher is using quite a few #55 bulbs to generate the illusion of a flying missile. I haven't decided on whether I will replace these with LED bulbs or not, so for now, I'll test each and every lamp while cleaning and reassembling the launcher base (I know these bulbs come cheap, but with a total number of probably > 100 bulbs used across the game, I still do not see the sense in replacing them all).





I am using NOVUS to polish the launcher cover, let's see how that turns out .....

[to be continued]


14
'Business' Area : Buy/Sell/Trade / Dribbling, Model Racing
« on: August 27, 2014, 06:22:05 AM »
Guys,

As with some previous posts, I am pointing you to a local sale here, rather than being the seller myself - I am not connected with him in any way (if this is unwanted or in the wrong section, please let me know).

Some guy near Vienna, Austria, is selling "Dribbling" by Model Racing, apparently working and in good shape. Asking price is 500.-.

Direct link to the ad, with the seller's contact details: http://www.willhaben.at/iad/kaufen-und-verkaufen/pc-spiele-videospiele/spieleautomat-dribbling-von-model-racing-aus-dem-jahre-1982-93794715?adId=93794715

Cheers,
Martin

 

15
Arcade Lifestyle / Help me ID these cabs - SCRAMBLE and ZAXXON
« on: August 26, 2014, 12:52:27 PM »
Hi,

I've come across these cabs and would like to get some details on them. Not sure if the ZAXXON is a conversion or not, but at least the SCRAMBLE seems to be some kind of licensed build. I am not planning on buying these beasts (even though they'd come cheap at EUR 50-100/cab), but I am still curious.

As always, thanks for your help!

Martin

   

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